Search found 3 matches

by marcos
October 28th, 2013, 3:02 am
Forum: Game Development
Topic: Frogatto & Friends on Steam Greenlight!
Replies: 1
Views: 3827

Frogatto & Friends on Steam Greenlight!

Hi, I'm from the team that develops Frogatto & Friends, along with Dave, Jetrel (you may have seen it in his signature), shadowm, Ryan (Rain) and others. http://www.theargentlark.com/screenshots/99.png Taking cues from Wesnoth, Frogatto is also open-source (engine+gameplay code), and made with t...
by marcos
November 10th, 2006, 6:26 pm
Forum: Ideas
Topic: Could be the game "less" random ?
Replies: 7
Views: 2128

Again, I remind everyone of the fact that something like this will not be done in the main game, but it wouldn't hurt to have a less-luck era or mod for those who want "more reliable luck". Yup, I already thought it would be unlikely to see this change in the main game, it would make thin...
by marcos
November 10th, 2006, 5:54 pm
Forum: Ideas
Topic: Could be the game "less" random ?
Replies: 7
Views: 2128

One alternative that could reduce the perceived "unfairness" of the game could be that the accuracy of an attack is increased if it just missed in that turn, and reduced after a successful hit. As an example of this idea, let's say we have a Brown Mage that attacks 4 times in a turn, with ...