Search found 34 matches

by chameleon_effect
February 5th, 2016, 2:53 am
Forum: Technical Support
Topic: Rare Name Gank Needs Rectification
Replies: 0
Views: 938

Rare Name Gank Needs Rectification

Someone took my name "Laugkh" on the wesnoth server after I played a bunch out of it. Who did that? Can someone undo this and give me back my user name? It's an elaborate arrived at name that's unique and personal to me. Originally, I'm Nicholas. But I pick the rap name "The O Lo G&qu...
by chameleon_effect
December 26th, 2011, 11:24 pm
Forum: Multiplayer Development
Topic: Wesnoth RNG for Board Game Adaptation (dice, coins)
Replies: 13
Views: 5754

Re: Wesnoth RNG for Board Game Adaptation (dice, coins)

sorry. here's what I meant.
x is an integer between 1 and 6, inclusive.
y has the same story.
z is an integer between 1 and 6, incl., where returns of 1 or 2 get mapped to 1, 3 or 4 go to 2, 5 and 6 get 3.

The following combine to create a

a = 6x
b = 6x - 6 + y
c = z36 - 36 + b

am i rite?
by chameleon_effect
December 26th, 2011, 8:44 pm
Forum: Multiplayer Development
Topic: Wesnoth RNG for Board Game Adaptation (dice, coins)
Replies: 13
Views: 5754

Wesnoth RNG for Board Game Adaptation (dice, coins)

Wesnoth needs an RNG that gives returns 0-100. That's 101 possible returns. So with coins or dice, we need to emulate a d101. Coins: "1111111" Flip 6 coins. There are -1 + 2^7, or 127, possible outcomes. Each coin is good for 0 or 2^k points (0<=k<=6), where k=0 for the first coin, k=1 for...
by chameleon_effect
April 2nd, 2008, 4:20 am
Forum: Multiplayer Development
Topic: 1v1 Replays! (THE ARCHIVE)
Replies: 688
Views: 203158

chameleon_effect discusses strategy on Den of Onis

In this game, Northerners (Checkers aka chameleon_effect) vs. Loyalists (ylemson), at Den of Onis, chameleon critically demonstrates and discusses strategy in Wesnoth. Hopefully, both chat and move logs should reveal further insight into Wesnoth strategy for both hardened veteran and newbie alike.
by chameleon_effect
March 17th, 2008, 5:59 am
Forum: Scenario & Campaign Development
Topic: unit name error
Replies: 1
Views: 770

unit name error

In 1.4 stable the orc aquatic unit is called a "nagini fighter" in the unit description window while the help document calls it a naga.

this is my first great contribution to wesnoth development.
by chameleon_effect
March 11th, 2007, 5:49 pm
Forum: Multiplayer Development
Topic: 1v1 Lightning Tournament
Replies: 3
Views: 1371

UngeheuerLich wrote:its worth a try ;)

it could be a very offensive game, because you need the action bonus... could be very interesting...
Each round might consist of 10 fast games, on five maps, each player occupying p1 and p2 one time. Who begins as p1 would alternate successively.
by chameleon_effect
March 11th, 2007, 6:01 am
Forum: Faction & Era Development
Topic: Extended Era revived - version 36
Replies: 912
Views: 236414

"Next error was in The Fall of Trent : I was using EE (not EE RPG because in EE RPG i couldn't get level 2 heros) and was soloing. Again, at a moment in game, I was using my Sidh Wardancer hero to tear a drake apart, this Sidh Wardancer was going to level up(he was going to get that +3 HPs lvlu...
by chameleon_effect
March 11th, 2007, 2:12 am
Forum: Multiplayer Development
Topic: 1v1 Lightning Tournament
Replies: 3
Views: 1371

1v1 Lightning Tournament

1v1 Lightning Tournament
by chameleon_effect
March 11th, 2007, 2:08 am
Forum: Multiplayer Development
Topic: time limit misery
Replies: 23
Views: 5787

league of speed

I'm glad this is being discussed. I don't see too many players playing lightning games, though. I'd like to find some players who enjoy that style of play. My preferred settings are: 60 seconds initial time increment, +8 seconds per action, +10 seconds per round. Perhaps we could get a little league...
by chameleon_effect
December 15th, 2006, 3:09 am
Forum: Multiplayer Development
Topic: Westeros monthly 6p FFA
Replies: 33
Views: 9121

By "FFA" we mean everybody kills becephalus and kills him until he is dead. Then the game can resume normally.
by chameleon_effect
December 8th, 2006, 3:16 pm
Forum: Tournaments
Topic: [Complete] Tournament of Champions 2: The Matches and The Maps
Replies: 19
Views: 5924

Tony, I don't know where you come from, but I think I can speak on behalf of the better players that we won't even consider this a legit tournament unless we get +18 income.
by chameleon_effect
December 8th, 2006, 12:56 am
Forum: Tournaments
Topic: [Complete] Tournament of Champions 2: The Matches and The Maps
Replies: 19
Views: 5924

I will be there, but I won't be in the best form. Congratulate me: I just got a new job. Working friday night, from 10:30 in the evening to 5 in the morning.
by chameleon_effect
December 5th, 2006, 5:24 am
Forum: Multiplayer Development
Topic: 1v1 Replays! (THE ARCHIVE)
Replies: 688
Views: 203158

Wose vs Loyals on Den of Onis

This game, rebs vs loyals @ den, was pretty dynamic. The game slowly developed, until a spearman on the western flank triped a wose trying to get to some villages. Another hidden wose laid a possibly devastating trap, which the loyalist managed to avoid by being especially patient. The woses are the...
by chameleon_effect
November 7th, 2006, 12:39 pm
Forum: Users’ Forum
Topic: Citizens!
Replies: 78
Views: 13702

Let us not become crotchety old men. Instead, let us commingle on the server after we have spent ourselves in revelries, and resolve our days (re(de)cline) into UD vs UD slapdashery.