Search found 5282 matches
- May 6th, 2024, 9:39 pm
- Forum: Tournaments
- Topic: [In Progress] Double Style Tournament - 2v2 Tourney #4
- Replies: 86
- Views: 12007
Re: [In Progress] Double Style Tournament - 2v2 Tourney #4
Given like 90% of MP players use Steam, posting tournament threads on the Steam forums as well might help with getting more people to join at least.
- May 6th, 2024, 9:18 pm
- Forum: Music & Sound Development
- Topic: Abandoned melody
- Replies: 1
- Views: 152
Re: Abandoned melody
Mainly so that people aren't blasted in the face with the start of the old main menu song.
- May 5th, 2024, 2:38 am
- Forum: Developers’ Discussions
- Topic: [1.18/1.19] Wesnoth Project Manager election candidates
- Replies: 4
- Views: 3433
Re: [1.18/1.19] Wesnoth Project Manager election candidates
There's only one or two who might not have known - everyone else would've either been included in the developer group ping about it on Discord or I've otherwise seen them mention it so I know from that they're aware.
- May 4th, 2024, 3:23 pm
- Forum: Users’ Forum
- Topic: What does countdown_update mean ?
- Replies: 2
- Views: 131
Re: What does countdown_update mean ?
It means that player's client tried to send data to other clients when it isn't supposed to, which almost certainly means there is or soon will be out of sync issues.
- May 4th, 2024, 3:22 pm
- Forum: Website
- Topic: Is it possible...
- Replies: 4
- Views: 319
Re: Is it possible...
From where?
- May 4th, 2024, 5:31 am
- Forum: Multiplayer Development
- Topic: Multiplayer Activity Report - 2024
- Replies: 8
- Views: 3133
Re: Multiplayer Activity Report - 2024
April is added.
- May 4th, 2024, 3:21 am
- Forum: Lua Labs
- Topic: Messing with saving and reloading
- Replies: 14
- Views: 417
Re: Messing with saving and reloading
Also would need a way to limit how much disk space such saves could take up.
- May 3rd, 2024, 2:34 pm
- Forum: Release Announcements, Compiling & Installation
- Topic: Wesnoth 1.18.0 — Draconic Invasions Update
- Replies: 52
- Views: 12739
Re: Wesnoth 1.18.0 — Draconic Invasions Update
It's just because the executable isn't signed. It's fine to download.
- May 3rd, 2024, 12:32 am
- Forum: Writers’ Forum
- Topic: Gathering information about Scepter of Fire Campaign
- Replies: 55
- Views: 11909
Re: Gathering information about Scepter of Fire Campaign
Just in case - AI art isn't currently allowed.
- May 2nd, 2024, 2:12 pm
- Forum: Art Contributions
- Topic: Melbrin (Mal M'Brin)
- Replies: 6
- Views: 387
Re: Melbrin (Mal M'Brin)
The skull is definitely what threw me off - it definitely looks better/clearer with the whiter color. The staff being more elven makes sense though, I'd say.
- May 1st, 2024, 7:53 pm
- Forum: Tournaments
- Topic: [In Progress] Double Style Tournament - 2v2 Tourney #4
- Replies: 86
- Views: 12007
Re: [In Progress] Double Style Tournament - 2v2 Tourney #4
It looks like we'll need to drop out - calculated the timezone difference between us backwards, so it turns out the only time I can play is in the middle of the night for Skyend.
- May 1st, 2024, 7:49 pm
- Forum: Scenario & Campaign Development
- Topic: The South Guard (Revised)
- Replies: 44
- Views: 2405
Re: The South Guard (Revised)
It's close enough to flesh-colored that it's not immediately obvious that it's a skull - even I had to look closely at it to notice.
- May 1st, 2024, 3:17 pm
- Forum: WML Workshop
- Topic: [solved] How to change scenario win-condition?
- Replies: 1
- Views: 172
- April 30th, 2024, 11:13 pm
- Forum: Scenario & Campaign Development
- Topic: The South Guard (Revised)
- Replies: 44
- Views: 2405
Re: The South Guard (Revised)
Thoughts: Urza said "get em boys" and then didn't recruit anyone or have any already existing units on the map, which was funny but seems unintended? The image used when talking about ToD is very small. It's easy to miss the text in the upper left corner changing, though I don't have a bet...
- April 27th, 2024, 6:44 pm
- Forum: Developers’ Discussions
- Topic: [1.18/1.19] Wesnoth Project Manager election
- Replies: 0
- Views: 243
[1.18/1.19] Wesnoth Project Manager election
Based on the responses received to the previous thread , the candidates to be the Project Manager for the 1.18/1.19 development cycle are: Pentarctagon Vultraz Those eligible to vote are: celtic minstrel charles dang (vultraz) doofus-01 elvish_hunter gfgtdf gunter labes (Soliton) hejnewar jonathan-k...