Search found 31 matches

by Chusquero
March 29th, 2013, 4:29 pm
Forum: Scenario & Campaign Development
Topic: 1.18 SP Campaign - Bad Moon Rising
Replies: 646
Views: 681296

Re: 1.10 and 1.11 SP Campaign - Bad Moon Rising

I had such a nice surprise in scenario "Mount Tien" (BMR3)... I rushed the right flank with 4 commandoes to assesinate enemy leader while the whole army stands in the snowy hills just below the first enemy castle... I like the "feel of living scenarios" that you do! CAUTION: SCEN...
by Chusquero
March 26th, 2013, 7:22 am
Forum: Scenario & Campaign Development
Topic: 1.18 SP Campaign - Bad Moon Rising
Replies: 646
Views: 681296

Re: 1.10 and 1.11 SP Campaign - Bad Moon Rising

I got it! There is a lot of options and wide range of posibilities to play. Quick strike forces formed by commandoes (first blow) and attack dogs (to finish them up) and the ability to create a solid frontline with veterans, subcommanders, witches and the guys with torches... I like the race/army th...
by Chusquero
March 25th, 2013, 10:04 am
Forum: Scenario & Campaign Development
Topic: 1.18 SP Campaign - Bad Moon Rising
Replies: 646
Views: 681296

Re: 1.10 and 1.11 SP Campaign - Bad Moon Rising

Hi doofus-01! First of all, you just have won an admirer, I loved BMR-1 and now I'm playing BMR part 2. I'm currently stuck in second scenario (Rescue), playing in normal... Is this scenario suposed to be played after leveling up? I find it really unbalanced . I think I had try every single tactic a...
by Chusquero
June 4th, 2011, 8:15 pm
Forum: Scenario & Campaign Development
Topic: Ice Age Fun and Japhel's Journey
Replies: 186
Views: 57955

Re: Ice Age Fun and Japhel's Journey

From what I remember, I can assure you it IS winnable, even on the 1.8 version (which, you are correct, needs much rebalancing). This is the strategy I usually use: 1. Make a mad dash out of the cave with your companion fairy far ahead. 2. When you sight a fairy unit, the leader gets more gold. You...
by Chusquero
June 3rd, 2011, 9:43 pm
Forum: Scenario & Campaign Development
Topic: Ice Age Fun and Japhel's Journey
Replies: 186
Views: 57955

Re: Ice Age Fun

Aaauch! Any tip for the otherwordly expedition? I tried four times...U made a really hard stage :S Edited: It is absolutely imposible! I been saving and loading each time I missed a hit and by turn 10 the elvish moron die heroicly outside his keep. This scenario need tons of balancing (recruiting us...
by Chusquero
June 3rd, 2011, 5:21 pm
Forum: Scenario & Campaign Development
Topic: Ice Age Fun and Japhel's Journey
Replies: 186
Views: 57955

Re: Ice Age Fun

Mountain_King wrote:(Yes, and there were undead in the mountain king scenario. Rest assured you will only see them in 2-3 more scenarios for the whole campaign.)
I supose u r talking about the teaser... i downloaded but I'm so dumb and lazy that I couldn't make it work... ll try tonight maybe.
by Chusquero
June 3rd, 2011, 2:15 pm
Forum: Scenario & Campaign Development
Topic: Ice Age Fun and Japhel's Journey
Replies: 186
Views: 57955

Re: The Ice Age/Ice Age Fun

Why? Why u did it!?!

'In the hall of the mountains'... 4 sides wargaming in a single tile... this front jam is overwhelming...
by Chusquero
June 2nd, 2011, 12:10 am
Forum: Scenario & Campaign Development
Topic: Ice Age Fun and Japhel's Journey
Replies: 186
Views: 57955

Re: The Ice Age/Ice Age Fun

Hi, Just to let you know I'm playing again.
I just completed "The Gauntlet" and I'm about to launch (what I think is) the last assault against the bad guy (can't remember ne name, barely remember main characters hehe).

Downloading the next campaign teaser...
by Chusquero
March 28th, 2011, 8:51 pm
Forum: Scenario & Campaign Development
Topic: Ice Age Fun and Japhel's Journey
Replies: 186
Views: 57955

Re: The Ice Age/Ice Age Fun

Mountain_King wrote::hmm: The dwarf is supposed to be green. That's not right. I'll add it to the list. :)
Actually, the ogre is red but the flags in his villages are green.
by Chusquero
March 28th, 2011, 8:24 pm
Forum: Scenario & Campaign Development
Topic: Ice Age Fun and Japhel's Journey
Replies: 186
Views: 57955

Re: The Ice Age/Ice Age Fun

Also, in the same scenario, the dwarf ally and the northeast orc are both blue.
by Chusquero
March 27th, 2011, 7:57 pm
Forum: Scenario & Campaign Development
Topic: Ice Age Fun and Japhel's Journey
Replies: 186
Views: 57955

Re: The Ice Age/Ice Age Fun

The gauntlet scenario: There are two other red sides (me, the shoutern ogre and the northern undead).
by Chusquero
March 24th, 2011, 11:00 pm
Forum: Scenario & Campaign Development
Topic: Ice Age Fun and Japhel's Journey
Replies: 186
Views: 57955

Re: The Ice Age/Ice Age Fun

Yeah, I never really liked the way Ashkenaz went and took all the villages like that. The problem for me is that the code for giving out individual villages is kind of...lengthy. With the number of villages on the map, there would be probably ~100 lines of code. Not to mention I have to get the coo...
by Chusquero
March 21st, 2011, 9:14 pm
Forum: Scenario & Campaign Development
Topic: Ice Age Fun and Japhel's Journey
Replies: 186
Views: 57955

Re: The Ice Age/Ice Age Fun

Return of shadows' feedback: Superior, great, a well modelled rushing situation, I was really happy to have highlevel deerstalkers hehe. Now the harsh things: The dwarf and the grandpa had all the villages... Well, I think the grandpa and the deerstalker leader dhould have the bigger village sectors...
by Chusquero
March 19th, 2011, 9:15 pm
Forum: Scenario & Campaign Development
Topic: Ice Age Fun and Japhel's Journey
Replies: 186
Views: 57955

Re: The Ice Age/Ice Age Fun

Allright, I'm there again (facing Snaga) and Jobath didn't travel back in time. I messed with the debug mode I think. Ok... I'm going back to see that is the dragon statue in the north shore of the troll's river... I'm courious :eng: (Edited: That's a smart troll!) By the way this campaign is cool a...
by Chusquero
March 18th, 2011, 10:31 pm
Forum: Scenario & Campaign Development
Topic: Ice Age Fun and Japhel's Journey
Replies: 186
Views: 57955

Re: The Ice Age/Ice Age Fun

Just played through the Caves of Destiny(?). The big one. Can you please make moving about more easy. Portals that open up or something? It's unspeakably dull, going through the entire scenario, moving characters back and forth the entire time. Let us do the fun stuff and then go back to the centre...