Search found 48 matches

by Desert_Shyde
April 5th, 2021, 8:16 am
Forum: Scenario & Campaign Development
Topic: The Militia
Replies: 93
Views: 31968

Re: The Militia

Finally, I would like to make an extremely personal consideration; the way the campaign was conceived, the way the code was written, the characters and the willingness to take nothing seriously, all these things gave me the impression that the author was a joyful person, and this impression, perhap...
by Desert_Shyde
November 28th, 2014, 4:28 am
Forum: Scenario & Campaign Development
Topic: Merry Christmas
Replies: 26
Views: 10779

Re: Merry Christmas

I eventually managed to complete the third scenario, but it was on turn 53. I then found myself on the fourth scenario with only seven turns to complete it, which is an impossible task. Why does the timer not go back to zero when you complete a scenario? The timer doesn't go back to zero because th...
by Desert_Shyde
November 28th, 2014, 4:22 am
Forum: Scenario & Campaign Development
Topic: NEW: Elvish Dynasty RPG
Replies: 112
Views: 58907

Re: NEW: Elvish Dynasty RPG

The Elixir of Happiness scenario doesn't end after the reward. It traps the queen in an uninteresting room for eternity.

Also, in More Artifact Merchants, the merchant and Kirielle are saying each others' lines. Occasionally at the sacred glade a line will be mixed up, but this was very mixed up.
by Desert_Shyde
April 6th, 2013, 3:10 am
Forum: Scenario & Campaign Development
Topic: The Militia
Replies: 93
Views: 31968

Re: The Militia

The Militia has been uploaded to the 1.11 server.
by Desert_Shyde
April 3rd, 2013, 6:26 am
Forum: Scenario & Campaign Development
Topic: Merry Christmas
Replies: 26
Views: 10779

Re: Merry Christmas

I tested it using 1.11.2. It all worked fine except for the third scenario, where the harvesters started throwing out double rows of canvas every time they moved. It didn't affect gameplay by much, the next scenario was normal, and I was able to complete the campaign on time. But I still don't know ...
by Desert_Shyde
March 30th, 2013, 4:51 am
Forum: Scenario & Campaign Development
Topic: Merry Christmas
Replies: 26
Views: 10779

Re: Merry Christmas

Merry Christmas has been uploaded to the 1.11 server.
by Desert_Shyde
March 24th, 2013, 5:28 am
Forum: Scenario & Campaign Development
Topic: The Militia
Replies: 93
Views: 31968

Re: The Militia

I know this is a very late response. But...better late than never. I don't know what the problem with the loyals might be, but I'll bring Brilliand's attention to it. Who did make those graphics, so I can give credit where credit is due. With units borrowed from: Wesband Tale of a Mage (Made by Skel...
by Desert_Shyde
September 23rd, 2011, 9:21 pm
Forum: An Orcish Incursion
Topic: Scenario 3: Wasteland
Replies: 27
Views: 32604

Re: Scenario 3: Wasteland

I played on hard. I believe I found a bug. The marksman I started the scenario with died during the battle, and at the end the leader was talking to himself strangely. I assume he was supposed to be talking to the aforementioned marksman and that the code should reselect someone to talk to in the ev...
by Desert_Shyde
June 13th, 2011, 7:25 pm
Forum: Scenario & Campaign Development
Topic: Anya of Willshire
Replies: 19
Views: 5379

Re: Anya of Willshire

Okay. I think I'll include the option to continue that scenario. But I haven't worked on the campaign for months and probably won't for a while.
by Desert_Shyde
April 29th, 2011, 9:43 pm
Forum: Scenario & Campaign Development
Topic: The Militia
Replies: 93
Views: 31968

Re: The Militia

Hey Desert Shyde, I'm playing The Militia right now and am enjoying it quite a bit. I've always liked starting from lvl 0 units. I'm in the fairly early stages of making a campaign. See http://forums.wesnoth.org/viewtopic.php?f=8&t=27513 for info. Would you mind if I used the graphics for Elvis...
by Desert_Shyde
February 4th, 2011, 5:47 pm
Forum: Scenario & Campaign Development
Topic: Anya of Willshire
Replies: 19
Views: 5379

Re: Anya of Willshire

lu_zero wrote:Would you put it on the 1.9 addon server as well?
I will, but I thought I should get more done on it before I do.
by Desert_Shyde
January 28th, 2011, 11:56 pm
Forum: Under the Burning Suns
Topic: Scenario Review: (UTBS) 8. Out of the Frying Pan...
Replies: 85
Views: 99729

Re: Scenario Review: (UTBS) 8. Out of the Frying Pan...

I played the "Desert Sentinel" level on version 1.9.3. In "Talking with the Fishes," Esanoo said that the merfolk did not know where their master was and that three of them (including Esanoo) have to work together to find out. That doesn't fit with Esanoo saying in this scenario ...
by Desert_Shyde
January 25th, 2011, 9:41 pm
Forum: Scenario & Campaign Development
Topic: The Militia
Replies: 93
Views: 31968

Re: The Militia

ydcl wrote:Hi, in "the fair", I experienced a frozing turn, when the mage appears. I'm using 1.9.4 on windows xp.
I don't know what you mean by that. You were unable to move? What difficulty level were you playing? Silas is supposed to petrify randomly.
by Desert_Shyde
January 22nd, 2011, 7:55 pm
Forum: Under the Burning Suns
Topic: Scenario Review: (UTBS) 5. A Subterranean Struggle
Replies: 56
Views: 59777

Re: Scenario Review: (UTBS) 5. A Subterranean Struggle

I played the "Desert Sentinel" level on version 1.9.3.
I allied with the dwarves, and when the help showed up one of them was on impassable (36,20).
by Desert_Shyde
January 22nd, 2011, 7:53 pm
Forum: Under the Burning Suns
Topic: Scenario Review: (UTBS) 4. Descending into Darkness
Replies: 50
Views: 52262

Re: Scenario Review: (UTBS) 4. Descending into Darkness

I played the "Desert Sentinel" level on version 1.9.3.
None of the enemies recruited.