Search found 38 matches
- October 10th, 2021, 10:19 pm
- Forum: Scenario & Campaign Development
- Topic: The Invasion Of The Western Cavalry Feedback
- Replies: 148
- Views: 50882
Re: The Invasion Of The Western Cavalry Feedback
I have an issue to report in "Waiting for the Gallows" (incase its not been reported before) At the end of the level where the cutscene occurs between Aethyr and Arya, I get this before being left with the level being unable to be completed or move on to the next level. damnit.png If Aeth...
- April 19th, 2020, 10:09 pm
- Forum: Scenario & Campaign Development
- Topic: The Invasion Of The Western Cavalry Feedback
- Replies: 148
- Views: 50882
Re: The Invasion Of The Western Cavalry Feedback
I have an issue to report in "Waiting for the Gallows" (incase its not been reported before) At the end of the level where the cutscene occurs between Aethyr and Arya, I get this before being left with the level being unable to be completed or move on to the next level. damnit.png If Aethy...
- April 18th, 2020, 10:54 pm
- Forum: Faction & Era Development
- Topic: The Reign of the Lords
- Replies: 536
- Views: 252816
Re: The Reign of the Lords
Hey I seem to notice a repeating auto replacement error where in the unit descriptions a lot of times the three letters "rol" end up coming across as "ROL". I ran this across in the Wesnoth Discord and had an answer within the quote "it might indicate that for some reason, p...
- April 18th, 2020, 9:43 pm
- Forum: Release Announcements, Compiling & Installation
- Topic: Wesnoth 1.15.3
- Replies: 9
- Views: 17924
Re: Wesnoth 1.15.3
No more Dark Adepts in Descent? booooo
- March 22nd, 2018, 9:53 pm
- Forum: Off-Topic
- Topic: Yu-Gi-Oh Stuff
- Replies: 36
- Views: 23138
Re: Yu-Gi-Oh Stuff
Well damn...
- March 22nd, 2018, 6:24 pm
- Forum: Off-Topic
- Topic: Yu-Gi-Oh Stuff
- Replies: 36
- Views: 23138
Re: Yu-Gi-Oh Stuff
Speaking of Yu-gi-oh in a wesnoth forum... Why haven't we made an Era for this tcg? And I mean specifically the monster cards and simply treating them like units (as well as limiting the number of monsters via how many types and what series, like say... 2004? At the most, and not including any of th...
- February 19th, 2018, 10:21 pm
- Forum: Scenario & Campaign Development
- Topic: Move units between campaigns
- Replies: 29
- Views: 14754
Re: Move units between campaigns
@ItsDaKoolaidDude You can clear the cache in wesnoth's user data files, then in persist/dugi_move_units_between_campaigns.cfg The incompatible units are not useless, they may be compatible in another campaign that supports such types. Indeed they aren't, however I can't seem to find which campaign ...
- November 8th, 2017, 5:33 am
- Forum: Scenario & Campaign Development
- Topic: Move units between campaigns
- Replies: 29
- Views: 14754
Re: Move units between campaigns
Ok so I have a few errored and bugged "incompatable" units in the shape of large "X"s, where do I go to clear the cache that contains these listed units?
- October 29th, 2017, 2:02 am
- Forum: Scenario & Campaign Development
- Topic: Legend of the Invincibles
- Replies: 8125
- Views: 2156812
Re: Legend of the Invincibles
I killed Beelzebub, and now some of the items he dropped went outside the map where I can't get them, do they automatically pick up for me or are they just gone forever?
- July 1st, 2017, 4:58 pm
- Forum: Scenario & Campaign Development
- Topic: Legend of the Invincibles
- Replies: 8125
- Views: 2156812
Re: Legend of the Invincibles
Not entirely sure if this has been asked before, but is it possible to add the option to buy more gems instead of constantly moving a unit to interact with the gem seller and buying the gems one at a time?
- December 30th, 2016, 5:19 am
- Forum: Scenario & Campaign Development
- Topic: Legend of the Invincibles
- Replies: 8125
- Views: 2156812
Re: Legend of the Invincibles
ItsDaKoolaidDude totally nailed it with that Superman . Didn't even try. Just took one look at that and said, "Elvish Superman?" What about Predator ---> Apex Predator or even Ranger --> Strider/Stryder ? (Bypassing the double referencing if everyone notices) Could've been worse with Sean...
- December 28th, 2016, 6:24 pm
- Forum: Scenario & Campaign Development
- Topic: Legend of the Invincibles
- Replies: 8125
- Views: 2156812
Re: Legend of the Invincibles
-Predator: How about 'Raider'? Predator seems to carry a modern negative attachment. -Forester: Seems rather mundane. To advance from 'Ranger' (which traditionally invokes awe) to 'Forester is quite a let down. Why not advance from 'Ranger' to 'Ranger Lord'? -Exterminator: Again here to go from 'As...
- December 24th, 2016, 10:56 pm
- Forum: Scenario & Campaign Development
- Topic: Legend of the Invincibles
- Replies: 8125
- Views: 2156812
Re: Legend of the Invincibles
On this day, many years ago, one of the greatest men in history was born. Without his actions he has done in the distant past, our generation might live miserable lives full of drudgery and ignorance like most people in his era. He was not the first nor the last, but the distance he led mankind dow...
- December 19th, 2016, 7:19 pm
- Forum: Scenario & Campaign Development
- Topic: Legend of the Invincibles
- Replies: 8125
- Views: 2156812
Re: Legend of the Invincibles
Another small bug in that level: https://s27.postimg.org/x0q62hq9v/wesnoth02.jpg If I surround new enemy bat with my bats, trying to prevent that more bats were summoned, in next round a new enemy bat appears in the wall... I wouldn't first consider it a bug, since its repeatable in other campaigns...
- December 15th, 2016, 7:37 am
- Forum: Scenario & Campaign Development
- Topic: Legend of the Invincibles
- Replies: 8125
- Views: 2156812
Re: Legend of the Invincibles
Also can the LOTI era upgrading system extend to a recently made add-on called 5 Lords Default Unit Advancements? I don't think there is an easy way to do it. It's certainly possible, but LotI isn't an era and although its features could be added via an era, it would clash with similar systems unle...