Search found 732 matches

by Paulomat4
March 10th, 2017, 10:25 pm
Forum: Art Contributions
Topic: Did Warmage steal westnoth art?
Replies: 2
Views: 2721

Re: Did Warmage steal westnoth art?

Warmage description wrote:Note:
• At the creation of WarMage I used assets from the open-source game Battle for Wesnoth legally and with permission.
by Paulomat4
March 4th, 2017, 1:46 pm
Forum: Scenario & Campaign Development
Topic: To Lands Unknown 3.10 - now with achievements!
Replies: 1163
Views: 379500

Re: To Lands Unknown v1.7.1 - new version coming soon!

I'm hyped! May I ask how far you are with the continuation? I'm eager to find out the rest of the story.
by Paulomat4
March 4th, 2017, 1:45 pm
Forum: Faction & Era Development
Topic: Era of Magic (EoMa) 4.7 - now on Ko-fi!
Replies: 2125
Views: 574598

Re: Era of Magic (EoMa) - new version coming soon!

I love the new Earth elementals, especially the level 3! :D
by Paulomat4
March 4th, 2017, 1:40 pm
Forum: WML Workshop
Topic: I want to understand
Replies: 70
Views: 17189

Re: I want to understand

Futhermore, Is it alright if I keep posting questions in this thread? We obviously can't have extra topics cluttering a subforum, but some forums are touchy about posting multiple times in the same thread, even if they aren't double posting. double posting is okay and even encouraged when it comes ...
by Paulomat4
February 26th, 2017, 11:12 am
Forum: Off-Topic
Topic: some things never change
Replies: 18
Views: 22797

Re: some things never change

Been here since at least 2011/2012 and i have to say we've seen much worse times. I actually think it is getting much better at the moment.
by Paulomat4
February 25th, 2017, 11:02 pm
Forum: Scenario & Campaign Development
Topic: Massive Online Multiplayer Senarios
Replies: 104
Views: 49708

Re: Massive Online Multiplayer Senarios

I'm Not Sure if I can/will contribute much, but i have a Bit of Free time atm and am always Interesses in mp scenarios, so I might be open for a few Test games. :) so just pm me, if you're making Test games .
by Paulomat4
February 22nd, 2017, 10:14 pm
Forum: Scenario & Campaign Development
Topic: Dawn of Thunder [SP campaign for 1.16.x]
Replies: 179
Views: 87099

Re: Dawn of Thunder [SP campaign for 1.11.10 and later]

Thanks for the encouraging comment and the notice about the error. :)
0.1.7a is up on the add-on server.
by Paulomat4
February 22nd, 2017, 7:48 pm
Forum: Scenario & Campaign Development
Topic: Dawn of Thunder [SP campaign for 1.16.x]
Replies: 179
Views: 87099

Re: Dawn of Thunder [SP campaign for 1.13.6 and later]

Dawn of Thunder version 0.1.7 has just been uploaded to the 1.13.6 add-on server! Dawn of thunder has finally changed it's ID, so hopefully There no more remnant of it's old generic name :) This led to some confusion from my part, so I had to take down the add-on and reupload it. To the 30 people w...
by Paulomat4
February 19th, 2017, 12:27 pm
Forum: Art Contributions
Topic: Mainline campaign sprites and animations needed
Replies: 444
Views: 230145

Re: Mainline campaign sprites and animations needed

I like the direction that those sprites are going into. Apart from the things that have already been said, it looks really good. :)

While we're at it: I never noticed where Haldric's lvl 0 form ever appears. Is there even any reason for it to exist?
by Paulomat4
February 18th, 2017, 4:48 pm
Forum: Art Workshop
Topic: ForestDragon's Franken-Art
Replies: 241
Views: 85321

Re: ForestDragon's Art

the arm is still completly twisted. htat is the biggest problem!
by Paulomat4
February 12th, 2017, 4:53 pm
Forum: Strategies & Tips
Topic: Let's Play After the Storm
Replies: 91
Views: 106015

Re: Let's Play After the Storm

Great read again! I love reading your walkthroughs during long ways home in the evening. :)
by Paulomat4
February 12th, 2017, 4:38 pm
Forum: Multiplayer Development
Topic: Visual Map-Pack
Replies: 34
Views: 22219

Re: Visual Map-Pack

amazing! :) Are you going to make this for other mainline multiplayer maps?
by Paulomat4
January 25th, 2017, 9:45 am
Forum: Multiplayer Development
Topic: Orc Racial Trait (1.12 SP/MP mod)
Replies: 13
Views: 4629

Re: Orc Racial Trait (MP mod)

If you know one, please fill me in. That depends if you want to do this in 1.12 or in 1.13. In 1.13 SP mods can be added the same way as MP mods. Just set the type tag to hybrid. [modification] type=hybrid [/modification] In 1.12 this is a bit trickier. You'll need to use Lua code to do this. If yo...
by Paulomat4
January 23rd, 2017, 11:33 am
Forum: Release Announcements, Compiling & Installation
Topic: Wesnoth 1.13.6
Replies: 197
Views: 79044

Re: Wesnoth 1.13.6

EDIT: i testes it myself and i'm sure its a bug. Please file a bugreport at the tracker. I tried it but GNA is a mess. I had to create a new account and didn't receive a confirmation mail. I'll check if i get one in a few hours. GNA.org is so overly complicated to use. :augh: I'm sure that switchin...
by Paulomat4
January 23rd, 2017, 12:18 am
Forum: Release Announcements, Compiling & Installation
Topic: Wesnoth 1.13.6
Replies: 197
Views: 79044

Re: Wesnoth 1.13.6

images that have been placed with the [item] tag are no longer affected by TOD lighting?
Could someone at least confirm that there is a Bug and that it is Not wanted behaviour? I coded a workaround but it doesn't work in any case and adds a Lot of unneeded Events to my Add-On.