Search found 8 matches

by galneon
July 28th, 2016, 6:52 pm
Forum: Coder’s Corner
Topic: Very interesting talk on Random Number Generators
Replies: 15
Views: 13018

Re: Very interesting talk on Random Number Generators

it would allow people to choose how likely it is to get particularly good or bad results? Basically yes - it could be described as a setting to make combat more or less 'chaotic' :hmm: it would definitely have to be an off-by-default option somewhere in the preferences dialog, separate from difficu...
by galneon
July 26th, 2016, 7:55 pm
Forum: Users’ Forum
Topic: Official Steam Greenlight discussion thread
Replies: 65
Views: 33050

Re: Official Steam Greenlight discussion thread

Congrats. Once someone from Valve reviewed it, they said "WTF, this wasn't on Steam already?!? Are you kidding me??? APPROVED."
by galneon
July 23rd, 2016, 7:14 pm
Forum: Users’ Forum
Topic: Official Steam Greenlight discussion thread
Replies: 65
Views: 33050

Re: Official Steam Greenlight discussion thread

This is great. As I said in the Steam comment thread, I can't imagine a more obvious rubber stamp approval.

It is my duty now, as always, to mention the need for gamepad support, which, with the exposure granted by Steam, is now more important than ever to reaching the widest audience possible. ;)
by galneon
July 29th, 2015, 6:20 pm
Forum: Coder’s Corner
Topic: Getting Started
Replies: 66
Views: 94438

Re: Getting Started

I'm not a developer. As such I apologize for taking up space here, but I have to add something which I think was overlooked in the call for help, but which I consider very important to generate broader appeal and thus exposure for the game : gamepad support. As far as I can tell, gamepad support is ...
by galneon
September 21st, 2014, 9:52 pm
Forum: Technical Support
Topic: Gamepad/Joystick support seems not to work at all
Replies: 3
Views: 2536

Re: Gamepad/Joystick support seems not to work at all

Understandable. I know how interests fluctuate over time, and Wesnoth is ultimately a labor of love. After I didn't get a response, I just wanted to justify the concern and raise awareness a bit by following up on it. In any case, I'm certain improved gamepad support will inevitably come, be it in m...
by galneon
September 18th, 2014, 4:34 pm
Forum: Technical Support
Topic: Gamepad/Joystick support seems not to work at all
Replies: 3
Views: 2536

Re: Gamepad/Joystick support seems not to work at all

Can I at least get confirmation that gamepad support is not functional in 1.10.7? I'm of the opinion that gamepad support for Wesnoth should continue to be developed and polished (as a reasonably high priority) for two primary reasons: 1) The increasing popularity of HTPC-based gamepad-driven PC gam...
by galneon
August 22nd, 2014, 9:09 pm
Forum: Technical Support
Topic: Gamepad/Joystick support seems not to work at all
Replies: 3
Views: 2536

Gamepad/Joystick support seems not to work at all

I realize gamepad/joystick support may be experimental at the moment as it's hidden from advanced configuration by default, but it seems it doesn't work at all anymore. If this was intentional, I would think it wouldn't be only hidden from advanced configuration by default, but removed all together....
by galneon
August 22nd, 2014, 7:17 pm
Forum: Users’ Forum
Topic: Gamepad/Joystick support
Replies: 12
Views: 8167

Re: Gamepad/Joystick support

The topic post makes mention of the dinput/xinput switch on the F510, and says "Windows mode" (DirectInput) doesn't work at all in Linux. This suggests to me by omission that it is supposed to work in Windows? I don't see anything to specify dinput vs xinput in the advanced configuration f...