Search found 15 matches

by Limpun
December 13th, 2017, 2:56 pm
Forum: Scenario & Campaign Development
Topic: To Lands Unknown 3.9
Replies: 1148
Views: 373287

Re: To Lands Unknown v2.2 - a new scenario

Good...

I managed to finish the campaign. I have to say that I like the changes and that they make this campaign even better that I already loved.

regards
by Limpun
December 13th, 2017, 10:20 am
Forum: Scenario & Campaign Development
Topic: To Lands Unknown 3.9
Replies: 1148
Views: 373287

Re: A little problem...

you need to keep in mind that the circles of the same color are linked to eachother in a way that villages are for silver mages (you just have to select a tile on the other island when moving a unit) In previous versions I only have to put a unit in the circle and it was moved to the other isle aut...
by Limpun
December 12th, 2017, 4:01 pm
Forum: Scenario & Campaign Development
Topic: To Lands Unknown 3.9
Replies: 1148
Views: 373287

A little problem...

Hello... I have a problem in the scenario of the Sky Kingdom: I can not move from the first isle. I see the enemy units move from their isles to me... but I can not do the same. Well... a enemy unit wich go into the circle portal that goes to the second isle... could not move to there too... (The en...
by Limpun
May 18th, 2017, 5:54 pm
Forum: Scenario & Campaign Development
Topic: To Lands Unknown 3.9
Replies: 1148
Views: 373287

Re: To Lands Unknown v2.0 - a huge updade, now with movies

Hello. There is a problem in the Tar-Tabar scenario. This is the second time that Mehir has to summon something. He needs all his movements to do so. You are given 5 moves. But it may be the case that you have some more. It seems to me that my Mehir has a maximum of 6 movements. In this case I can n...
by Limpun
September 1st, 2016, 6:32 am
Forum: Scenario & Campaign Development
Topic: Strange Legacy - 1.16 RPG World (Markets Upgrade)
Replies: 1352
Views: 389933

Re: Strange Legacy - 1.12 RPG World - finished

Heindal...

thanks for the campaing. I will change it for playing as good as I like.

Ah... very good that about show an option if variable is less than 0....

Bye...
by Limpun
June 30th, 2016, 9:25 pm
Forum: Scenario & Campaign Development
Topic: Strange Legacy - 1.16 RPG World (Markets Upgrade)
Replies: 1352
Views: 389933

Re: Strange Legacy - 1.12 RPG World - finished

Hello Heindal, I could not play version 1.14.3 of the campaign. I take the error of previous versions: unknown scenario Trader. My hypothesis is that this error occurs because loading routines of the campaign the read pointer moves files to the directory where the files are read and does not return ...
by Limpun
June 21st, 2016, 9:43 pm
Forum: Scenario & Campaign Development
Topic: Strange Legacy - 1.16 RPG World (Markets Upgrade)
Replies: 1352
Views: 389933

Re: Strange Legacy - 1.12 RPG World - finished

Hi Heindal, my operational system is windows XP and my Wesnoth version is 1.12.6. But I do not understand what problem is that you say. I have not any problem for equip any weapon. Perhaps you are telling what I said about Basic Magic. I have no problem to equip it. As scholar I had this option from...
by Limpun
June 20th, 2016, 2:30 pm
Forum: Scenario & Campaign Development
Topic: Strange Legacy - 1.16 RPG World (Markets Upgrade)
Replies: 1352
Views: 389933

Re: Strange Legacy - 1.12 RPG World - finished

marlug1985,
The 1.14.2 is the last version. I do not understand why your inventory menu is so diferent that which I have. And I do not have that problem.
Sorry... I think that can not help you.

Ay... I just look your edit. I am glad everithing works good now... :)
by Limpun
June 19th, 2016, 11:56 am
Forum: Scenario & Campaign Development
Topic: Strange Legacy - 1.16 RPG World (Markets Upgrade)
Replies: 1352
Views: 389933

Re: Strange Legacy - 1.12 RPG World - finished

marlug1985,
I see that the inventory image is not about the last version of the campaign. Perhaps you must take it. I have not any problem with equip a weapon.
regards
by Limpun
June 18th, 2016, 4:14 pm
Forum: Scenario & Campaign Development
Topic: Strange Legacy - 1.16 RPG World (Markets Upgrade)
Replies: 1352
Views: 389933

Re: Strange Legacy - 1.12 RPG World - finished

Well, my English is not very good. That's why I use google translator to post. Perhaps the cure is worse. I forgot to say that the list of upgrades for xp I found the basic magic that had at principle as Scholar. I do not think either use an upgrade to something that I have, but I wonder if that sto...
by Limpun
June 16th, 2016, 9:23 pm
Forum: Scenario & Campaign Development
Topic: Strange Legacy - 1.16 RPG World (Markets Upgrade)
Replies: 1352
Views: 389933

Re: Strange Legacy - 1.12 RPG World - finished

Hello Heindal, Well, I can already use the fornitures :). What can build furniture is wonderful. However, I end up not getting used to see yet available to produce weapons and tools to produce, which disappeared from the list which were indicated to me that were pending to do. I love the factions......
by Limpun
June 14th, 2016, 5:52 pm
Forum: Scenario & Campaign Development
Topic: Strange Legacy - 1.16 RPG World (Markets Upgrade)
Replies: 1352
Views: 389933

Re: Strange Legacy - 1.12 RPG World - finished

I downloaded the new version ... and I see that I no longer have the problems I had to load the campaign (my PC has 2 gigabytes of RAM and uses Windows XP). I recently just started the campaign from scratch. I usually choose the Schollar because it gives me a free Forniture. The case is that it is n...
by Limpun
July 29th, 2015, 12:20 pm
Forum: Scenario & Campaign Development
Topic: Legend of the Invincibles
Replies: 8125
Views: 2156445

Re: Legend of the Invincibles

@Limpun The unattackable enemies can be killed with whirlwind, explosive damage, cleave and other tricks, they are just more tricky to kill than intended. The issue with that scenario with the siren has been fixed ( siren , not Sirenia , Sirenia is a rock band from USA). If you think that you still...
by Limpun
July 27th, 2015, 12:24 pm
Forum: Scenario & Campaign Development
Topic: Legend of the Invincibles
Replies: 8125
Views: 2156445

Re: Legend of the Invincibles

There are demons units are completely unassailable. They are those that have their long-range attacks. Okay you can not attack them during his turn to attack, but when I attacked I should be able to. Thus, they are indestructible units. It is impossible to play well. It has been fixed and will be u...
by Limpun
July 21st, 2015, 4:00 pm
Forum: Scenario & Campaign Development
Topic: Legend of the Invincibles
Replies: 8125
Views: 2156445

Re: Legend of the Invincibles

There are demons units are completely unassailable. They are those that have their long-range attacks. Okay you can not attack them during his turn to attack, but when I attacked I should be able to. Thus, they are indestructible units. It is impossible to play well.