Search found 98 matches
- May 11th, 2024, 12:53 pm
- Forum: Scenario & Campaign Development
- Topic: To Lands Unknown 3.10 - now with achievements!
- Replies: 1154
- Views: 377933
Re: To Lands Unknown 3.10
Hello, first of all I want to say that I really love this campaign. I've been playing it from years ago, back when there is still that scenario where we betrayed the Kharosian. I really hope there's a sequel, as I'm still curious about what is Guru's plan. Secondly, I want to report a bug. In the la...
- May 10th, 2024, 2:43 am
- Forum: Scenario & Campaign Development
- Topic: The South Guard (Revised)
- Replies: 49
- Views: 2751
Re: The South Guard (Revised)
Hello, I want to report two minor bug, the first one is Minister Hylas had two copies of resilient trait, and in The Athenwood, when killing the outlaw leader, it there's an error that says ''[sound] missing required name= atrribute''.
- April 2nd, 2024, 5:09 am
- Forum: Scenario & Campaign Development
- Topic: The Deceiver's Gambit - New Mainline Candidate!
- Replies: 30
- Views: 4683
Re: The Deceiver's Gambit - New Mainline Candidate!
I should ask - did you find Journeyman difficulty a reasonable challenge but weird thematically, or was it both too easy and also weird thematically? I think the difficulty is quite reasonable. The only scenario that I find was too easy is the ruins of saurgrath, since the saurians didn't recruit a...
- April 2nd, 2024, 1:21 am
- Forum: Scenario & Campaign Development
- Topic: The Deceiver's Gambit - New Mainline Candidate!
- Replies: 30
- Views: 4683
Re: The Deceiver's Gambit - New Mainline Candidate!
Hello, first of all I love the campaign, it's certainly more compelling than Delfador's Memoirs. My main feedback is, in lower difficulties, many times you don't really get the feeling of fighting against an overwhelming army, like in S06. I played in Journeyman difficulty, and the saurians basicall...
- March 31st, 2024, 1:43 am
- Forum: Release Announcements, Compiling & Installation
- Topic: Wesnoth 1.18.0 — Draconic Invasions Update
- Replies: 52
- Views: 13146
Re: Wesnoth 1.18.0 — Draconic Invasions Update
Hello, I noticed since this update, the add-ons manager reverted to its previous behavior of redownloading the whole add-ons when updating an add-on. I remember in the previous version it only updated specific parts of the add-on, thereby reducing the download time. I realize that majority Wesnoth a...
- March 30th, 2024, 4:22 am
- Forum: Scenario & Campaign Development
- Topic: 1.18 Saurian Campaign, Vendraxis Prophecy
- Replies: 143
- Views: 43193
Re: Vendraxis Prophecy, 1.16/1.18, Saurian Campaign
Hello, just want to say I enjoyed the campaign so far. Just a suggestion, I find it redundant for the Saurian Seeker Thief to have a smoke bomb attack that poisons when we already have the knife attack. Maybe change it to slows, or a new special that reduces the unit's hit chance? I think it also ma...
- March 27th, 2024, 3:30 am
- Forum: Scenario & Campaign Development
- Topic: Leafsea Burning (1.16)
- Replies: 39
- Views: 4907
Re: Leafsea Burning (1.16)
Hello, I would like to report a bug... I think I've worked out what was broken and preliminary experimentation and testing would seem to show I have a fix, but fully testing the new logic might take a bit longer as your report actually brought to my attention a few things that weren't, ah, optimal....
- March 26th, 2024, 3:49 am
- Forum: Scenario & Campaign Development
- Topic: Leafsea Burning (1.16)
- Replies: 39
- Views: 4907
Re: Leafsea Burning (1.16)
Hello, I would like to report a bug, it seems the Vampire's Kiss axe will broke if dropped and then picked up again by another unit. It loses the marksman the drain special and if it were dropped and picked up again, the miniberserk special got doubled.
- January 19th, 2024, 12:23 am
- Forum: Mainline Campaign Development
- Topic: The Rise of Wesnoth
- Replies: 495
- Views: 217519
Re: The Rise of Wesnoth
Since we now have Winds of Fate as a mainline campaign, isn't it time to update the speech of the drakes in scenario 13 to follow Morogor's dialect? [message] speaker=Gerrick # wmllint: local spelling Ssso humansss usss message= _ "Ssso humansss, you’ve come to trouble usss again. Prepare to di...
- January 17th, 2024, 5:16 am
- Forum: Scenario & Campaign Development
- Topic: Ascension
- Replies: 101
- Views: 23051
Re: Ascension
It only happens when I'm trying to load that scenario. And I don't sync my Wesnoth user directory with OneDrive. If it helps, I did finish the previous scenario while debug mode is active, don't know if that has any effect. what operating system are you using? someone mentioned it could be windows ...
- January 16th, 2024, 11:50 am
- Forum: Scenario & Campaign Development
- Topic: Ascension
- Replies: 101
- Views: 23051
Re: Ascension
This error is really odd :hmm: maybe something went wrong when logging an error, do you know whether there could be a problem when writing to the logfile ? (missing permissions, onedrive or a virus scanner trying to open the logfile ) I don't think it's missing permission because if that's the case...
- January 16th, 2024, 11:47 am
- Forum: Scenario & Campaign Development
- Topic: Ascension
- Replies: 101
- Views: 23051
Re: Ascension
First of all, I want to say that this campaign is nice and the difficulty is just perfect (I assume it's intended to be easy-medium difficulty?). But also, I want to report a bug. This happen when I tried to open the Detour scenario, I don't know if this is from the campaign or because I played a 1...
- January 14th, 2024, 2:16 pm
- Forum: Scenario & Campaign Development
- Topic: Ascension
- Replies: 101
- Views: 23051
Re: Ascension
First of all, I want to say that this campaign is nice and the difficulty is just perfect (I assume it's intended to be easy-medium difficulty?). But also, I want to report a bug. This happen when I tried to open the Detour scenario, I don't know if this is from the campaign or because I played a 1....
- January 7th, 2024, 11:26 am
- Forum: Scenario & Campaign Development
- Topic: Ascension
- Replies: 101
- Views: 23051
Re: Ascension
Much crisper, there is a very subtle white border around it but much less noticeable, it's usable overall though maybe someone would harp on the white border, I think this will work for my purposes, thanks, I'll post if any other issue pops up Oh sorry, I didn't pay too much attention before, I thi...
- January 6th, 2024, 12:06 pm
- Forum: Scenario & Campaign Development
- Topic: Ascension
- Replies: 101
- Views: 23051
Re: Ascension
Just started with putting in the location markers on the maps, the northlands map works but the white background copied into the display in the game and doesn't look great, and size makes the lettering fuzzy, so just copying what you gave me had some not great effects, what would help avoid that fr...