Search found 17 matches

by bottle4westnoth
January 4th, 2024, 5:05 pm
Forum: Scenario & Campaign Development
Topic: Palms amid Blue Dunes [Dunefolk Campaign]
Replies: 39
Views: 19341

Re: Palms amid Blue Dunes [Dunefolk Campaign]

MoonyDragon wrote: June 19th, 2021, 1:53 pm
bottle4westnoth wrote: June 18th, 2021, 3:16 pm Can not find the mod in add-ons manager.
May you re-upload it for 14v

thanks!
I re-uploaded version 1.1.0 on the 1.14 add-ons server for archiving purposes only. Active development will be exclusively on 1.16, when it eventually comes out.
i want to believe, One day, maybe 1.18 ... ^_^
by bottle4westnoth
November 1st, 2021, 11:04 am
Forum: Scenario & Campaign Development
Topic: Antar, Son of Rheor [Development Thread]
Replies: 457
Views: 127665

Re: Antar, Son of Rheor [Development Thread]

Adamant14 wrote: October 28th, 2021, 7:49 pm
bottle4westnoth wrote: October 28th, 2021, 12:26 pm Any update for 1.16 ? ^_^
Some small optimizations and corrections, nothing that would be visible to the player (if the latest version were already released).
Any ideas, suggestions, wishes? ^_^
Maybe some from my July 6th, 2021 answer? :-)
by bottle4westnoth
October 28th, 2021, 12:26 pm
Forum: Scenario & Campaign Development
Topic: Antar, Son of Rheor [Development Thread]
Replies: 457
Views: 127665

Re: Antar, Son of Rheor [Development Thread]

Any update for 1.16 ? ^_^
by bottle4westnoth
July 6th, 2021, 8:27 pm
Forum: Technical Support
Topic: SLOW Performance Issues: post here to report
Replies: 266
Views: 339793

Re: SLOW Performance Issues: post here to report

I don't understand why the Game is so laggy i have Frametimes from normal to over 16000ms thats 16 seconds. And also the Game is not using anything from the Systems so i really hope the 64bit version in v1.16 will do heavy work or i dont know. Even with an mod that woud upgrade anything to 4k ( jus...
by bottle4westnoth
July 6th, 2021, 2:59 pm
Forum: Scenario & Campaign Development
Topic: Antar, Son of Rheor [Development Thread]
Replies: 457
Views: 127665

Re: Antar, Son of Rheor [Development Thread]

In his campaign, you can turn simple goblins into Wolfrider this way. Right! I was inspired by the same idea! "Up The River Bork" campaign Looks really good, but sadly not animated. Generally I prefer animated sprites, and that's why I stay with the standard horseman. Here I want to note ...
by bottle4westnoth
July 4th, 2021, 9:17 pm
Forum: Scenario & Campaign Development
Topic: Antar, Son of Rheor [Development Thread]
Replies: 457
Views: 127665

Re: Antar, Son of Rheor [Development Thread]

Adamant14, hi! with the new update 1.13.46 I found some bugs: 1) Gelphrad's over-level_up "FLAIL +1 damage" does not work 2) Antar's marksmanship upgrade exist but does not mentioned by text. For instance Careonryn has it like "marksmanship, crossbow +1 damage" please, can you ch...
by bottle4westnoth
July 2nd, 2021, 3:35 pm
Forum: Scenario & Campaign Development
Topic: Antar, Son of Rheor [Development Thread]
Replies: 457
Views: 127665

Re: Antar, Son of Rheor [Development Thread]

1) ...These wonderful short descriptions were written by two brilliant people who are unfortunately... Let's try to request both "services" from community in target forum sections ? :-) ...Unfortunately, that would require good sprites and a good portrait... Field Marshal, Lieutenant Gene...
by bottle4westnoth
July 1st, 2021, 6:25 pm
Forum: Scenario & Campaign Development
Topic: Antar, Son of Rheor [Development Thread]
Replies: 457
Views: 127665

Re: Antar, Son of Rheor [Development Thread]

I don't think it's a good idea to waste time roaming the misty hills in this scenario. Example : u can find[or steal from goblins] EGG of Griggon or even maybe Falcon in Goblin's mountain and then next missions train your unique pet from child to fighter-pet :-) :-) lot of people love pets For year...
by bottle4westnoth
June 30th, 2021, 8:40 pm
Forum: Scenario & Campaign Development
Topic: Antar, Son of Rheor [Development Thread]
Replies: 457
Views: 127665

Re: Antar, Son of Rheor [Development Thread]

Do you have any suggestions? Wishes? Ideas? Improvements? 1. Segurd should not have TRAIT_DEXTROUS, as he is only melee fighter Both Taedd & Segurd, being loyal guys can have their stories same as Owald ? Overall, my ideas for skills for these 3 guys: Owald {TRAIT_LOYAL} {TRAIT_DEXTROUS} {TRAIT...
by bottle4westnoth
June 29th, 2021, 4:28 am
Forum: Scenario & Campaign Development
Topic: Antar, Son of Rheor [Development Thread]
Replies: 457
Views: 127665

Re: Antar, Son of Rheor [Development Thread]

Any news about 1.15.14 / 16.1 beta compatibility and improvements?
Thanks :)
by bottle4westnoth
June 21st, 2021, 11:21 pm
Forum: Scenario & Campaign Development
Topic: Palms amid Blue Dunes [Dunefolk Campaign]
Replies: 39
Views: 19341

Re: Palms amid Blue Dunes [Dunefolk Campaign]

;-) thanks "1.15.14 has been released, also known as 1.16 Beta 1 ...for UMC authors this is the time to start taking a look at porting your add-ons to 1.16 since there will be no breaking changes to WML, lua, or other such functionality unless it's for some reason needed to fix a particularly n...
by bottle4westnoth
June 18th, 2021, 3:16 pm
Forum: Scenario & Campaign Development
Topic: Palms amid Blue Dunes [Dunefolk Campaign]
Replies: 39
Views: 19341

Re: Palms amid Blue Dunes [Dunefolk Campaign]

Can not find the mod in add-ons manager.
May you re-upload it for 14v

thanks!
by bottle4westnoth
April 13th, 2020, 6:46 pm
Forum: Scenario & Campaign Development
Topic: Palms amid Blue Dunes [Dunefolk Campaign]
Replies: 39
Views: 19341

Re: Palms amid Blue Dunes [Dunefolk Campaign]

Hi, being inspired by DuneFolk & Palms amid Blue Dunes, just made SP map. Maybe it can be used for some ideas about artifacts or/and for non-linear scenario :-) Actually, could be nice idea of "merging" underground and ground location? What do you think about it? Also, may you contact ...