Search found 27 matches

by Kruggov
November 10th, 2022, 3:26 pm
Forum: Scenario & Campaign Development
Topic: Girl unDead
Replies: 65
Views: 29986

Re: Girl unDead

You have way better terrain (the castle tiles), a small, two tile passage where you can attack those two tiles from three, and healers. You can just turtle up and keep going until the enemy runs their gold in the negatives. Though I agree that a siege like that is exhausting, I once played a map lik...
by Kruggov
September 7th, 2022, 5:12 pm
Forum: Scenario & Campaign Development
Topic: Up the River Bork
Replies: 86
Views: 9801

Re: Up the River Bork

Got to scenario 8 and... It seems you have a util from another scenario leaking into this one. Specifically the one that moves Tirzag to 23,22. 23,22 is right next to green orc's base. The results should speak for themself. As long as this bug is up, I don't think the scenario is winnable. Though, T...
by Kruggov
September 4th, 2022, 9:32 am
Forum: Scenario & Campaign Development
Topic: Up the River Bork
Replies: 86
Views: 9801

Re: Up the River Bork

Replayed scenario 6 with fixes of my own (only affected the victory event), and now recruitment in scenario 7 works as it should. Problems with scenario 7: 1) "Unit-type "Revanant" doesn't exist". That's obviosly a typo in what types of units Scridge can recruit. 2) More importan...
by Kruggov
September 3rd, 2022, 7:35 pm
Forum: Scenario & Campaign Development
Topic: Up the River Bork
Replies: 86
Views: 9801

Re: Up the River Bork

Tested out my own fix to "Sir-Not-Appearing-When-He-Should" Erl and it worked - Erl appeared in scenario 5 as he should've. Some notes regarding scenario 4: 1) Vitag mentioning Erl during the conversation with an assassin (and the assassin's response) should only happen if you met Erl in t...
by Kruggov
August 28th, 2022, 10:02 am
Forum: Scenario & Campaign Development
Topic: Up the River Bork
Replies: 86
Views: 9801

Re: Up the River Bork

Played through scenarios 4 and 5. Scenario 4 was played stealthily. I had to redo the mission once (I sent Tirzag to capture a village on turn 1, so later on he ended up getting spotted by blue loyalist's army). Does the event with an assassin have any purpose beside further establishing Tirzag as s...
by Kruggov
August 27th, 2022, 5:46 pm
Forum: Scenario & Campaign Development
Topic: Up the River Bork
Replies: 86
Views: 9801

Re: Up the River Bork

The elves/ merman should focus more on the drakes than you, i may need to make this more prominent though. TBH, when they can attack the player, and not the drakes, they will attack the player. Too easy? Or just smooth? I'll look into the falcon interaction, as well as the message. Just smooth. Tro...
by Kruggov
August 27th, 2022, 4:46 pm
Forum: Scenario & Campaign Development
Topic: Up the River Bork
Replies: 86
Views: 9801

Re: Up the River Bork

Replayed the first three scenarios. The first was easy, except I didn't level Tirzag. The second was miserable, with several "Gotcha!" moments. Especially when several drakes appeared within attack distance of villages where I had heavily damaged units healing - my inner "NOBODY DIES ...
by Kruggov
August 14th, 2022, 6:36 am
Forum: Scenario & Campaign Development
Topic: Up the River Bork
Replies: 86
Views: 9801

Re: Up the River Bork

Sorry I didn't reply earlier, I was away from home for a week. Played scenario 3. AI works as it should, and the event with Erl... attempted to fire. It didn't because "Variable 'stored_erl' doesn't exist" [censored]. This is on my end - apparently I played scenario 1 before you fixed the ...
by Kruggov
August 4th, 2022, 2:23 pm
Forum: Scenario & Campaign Development
Topic: Up the River Bork
Replies: 86
Views: 9801

Re: Up the River Bork

Done the Scenario 3. The Dwarf ambush early on was pretty funny, because dwarves all spawned in unwalkable terrain (two inside a wall, two in a chasm), so they were 90% dead at the hands of the trolls (90% because trolls cannot kill all the dwarves in one turn even when dwarves were on 0% defense). ...
by Kruggov
August 4th, 2022, 5:18 am
Forum: Scenario & Campaign Development
Topic: Up the River Bork
Replies: 86
Views: 9801

Re: Up the River Bork

And now we have V0.3.0c! Lol. So I fixed the bug with the cave bear (I think). and I fixed the issue with the wolf. There is still one interesting interaction there but I'm going to leave it in. I might add dialog for it to clear it up, but we'll see. It should be fairly non-noticeable. Nice, hopef...
by Kruggov
August 3rd, 2022, 7:08 pm
Forum: Scenario & Campaign Development
Topic: Up the River Bork
Replies: 86
Views: 9801

Re: Up the River Bork

Completed the second scenario. I was so glad I leveled one of the goblins to Rouser in the first scenario - the little buggers pulled a lot of work in this one, probably more than they ever will for the rest of the campaign. Liked the little skirmish between elves/mermen and drakes early. It slowed ...
by Kruggov
August 3rd, 2022, 5:25 pm
Forum: Scenario & Campaign Development
Topic: Up the River Bork
Replies: 86
Views: 9801

Re: Up the River Bork

Replayed the mission again and, whoa, one of the wolf riders I recruited procced the Loyal trait (and even had a short bit of dialogue about it). Unexpected :) I assume the trait has something like a 1/30 chance of proccing? The Vitag issue appears to have been fixed (he successfully promoted to Wol...
by Kruggov
August 3rd, 2022, 7:20 am
Forum: Scenario & Campaign Development
Topic: Up the River Bork
Replies: 86
Views: 9801

Re: Up the River Bork

Restarted the first mission and on the first enemy turn, LUA errors happened. Specifically, when "Purple" enemies started moving.

EDIT: Also the Vitag issue have become WORSE - Now Vitag just becomes a generic, non-loyal wolf rider. The dialogue doesn't fire.
by Kruggov
August 3rd, 2022, 4:21 am
Forum: Scenario & Campaign Development
Topic: Up the River Bork
Replies: 86
Views: 9801

Re: Up the River Bork

Thank you Kruggov for trying the campaign out! Can I ask what difficulty you played on? Hard. So far Ive only played the first scenario. I will hold off on playing any further at least until issues with Vitag are fixed, since I don't want to miss the story. That's an interesting bug you found with ...
by Kruggov
August 2nd, 2022, 8:40 pm
Forum: Scenario & Campaign Development
Topic: Up the River Bork
Replies: 86
Views: 9801

Re: Up the River Bork

After Vitag becomes a Wolf Rider he: 1)Is no longer a "Game Over when dead" unit, 2) Is not autorecalled in subsequent scenarios, 3) No longer speaks in cutscenes. Are the boars at the top of the map during 1st scenario supposed to distract the wolves? Because they sure didn't, the wolves ...