Search found 42 matches
- Yesterday, 4:37 am
- Forum: Tournaments
- Topic: [In Progress] Double Style Tournament - 2v2 Tourney #4
- Replies: 87
- Views: 12049
Re: [In Progress] Double Style Tournament - 2v2 Tourney #4
match between The Knights of the Round Desk, and the Conquestidores attempt 2 will take place on May 8th, at 3:00pm Mountain Daylight Time.
- May 7th, 2024, 1:48 am
- Forum: Tournaments
- Topic: [In Progress] Double Style Tournament - 2v2 Tourney #4
- Replies: 87
- Views: 12049
Re: [In Progress] Double Style Tournament - 2v2 Tourney #4
it's on the mp server, shouldn't that be enough xD It took three or four days to work out a date, I propose setting up a discord server for tournaments to speed up communication. Several reasons supporting this include notifications, when you receive a private message, and a posting format that mor...
- May 7th, 2024, 1:35 am
- Forum: Tournaments
- Topic: [In Progress] Double Style Tournament - 2v2 Tourney #4
- Replies: 87
- Views: 12049
Re: [In Progress] Double Style Tournament - 2v2 Tourney #4
I concur.just with 2v2 more variables are added so scheduling games can be difficult
- May 5th, 2024, 7:42 pm
- Forum: Tournaments
- Topic: [In Progress] Double Style Tournament - 2v2 Tourney #4
- Replies: 87
- Views: 12049
Re: [In Progress] Double Style Tournament - 2v2 Tourney #4
The game between the Conquistadores, and The Knights of the Round Desk will take place on May 6, 2024 at 3:00pm UTC+1.
- May 1st, 2024, 3:53 pm
- Forum: Tournaments
- Topic: [In Progress] Double Style Tournament - 2v2 Tourney #4
- Replies: 87
- Views: 12049
Re: [In Progress] Double Style Tournament - 2v2 Tourney #4
I second that motion.Pls Check your private messages guys so we can find a time to play
- April 13th, 2024, 4:11 pm
- Forum: Faction & Era Development
- Topic: The American Civil War
- Replies: 24
- Views: 14668
Re: The American Civil War
"The American Civil War" mod has been uploaded to the 1.18 add-ons server. And a couple of sound bugs have also been fixed, including one which caused all of the melee weapons to fire the wrong miss sound animation. And the bayonet sound animation has been slowed down.
- March 30th, 2024, 11:51 pm
- Forum: Tournaments
- Topic: [In Progress] Double Style Tournament - 2v2 Tourney #4
- Replies: 87
- Views: 12049
Re: [Join] Double Style Tournament - 2v2 Tourney #4
Team Name: The Knights of the Round Desk
Server Nicknames: Bilbo_Sacket, subwoofer
Timezone: Mountain Daylight Time
Server Nicknames: Bilbo_Sacket, subwoofer
Timezone: Mountain Daylight Time
- March 12th, 2024, 8:53 pm
- Forum: Faction & Era Development
- Topic: The American Civil War
- Replies: 24
- Views: 14668
Re: The American Civil War
Thanks for the help! As a result of your findings I have, added the confederate and union flags, I have fixed the McClellan naming problem, and I have added to the description of the formation ability the knowledge that it does not work on forest. I looked into the animations and could not find a pr...
- October 18th, 2023, 1:01 am
- Forum: Faction & Era Development
- Topic: The American Civil War
- Replies: 24
- Views: 14668
Re: The American Civil War
I have fixed the spelling typo, and I have removed the capture artillery ability.
- October 18th, 2023, 12:48 am
- Forum: Faction & Era Development
- Topic: The American Civil War
- Replies: 24
- Views: 14668
Re: The American Civil War
I will fix those bugs immediately.
- October 18th, 2023, 12:21 am
- Forum: Faction & Era Development
- Topic: The American Civil War
- Replies: 24
- Views: 14668
Re: The American Civil War
That is an awesome, map! I am not currently actively working on the mod at the moment, however when I do return to the project I am sure I can come up with some uses for any maps that you have produced.
- July 27th, 2022, 4:47 pm
- Forum: Scenario & Campaign Development
- Topic: The American Civil War Campaign in process
- Replies: 1
- Views: 204
The American Civil War Campaign in process
Hi, guys. I have a question regarding game objectives. Some of my objectives are starting to be a little too overused or are not accomplishing the goal I have for them to do. These include "resist until end of turns," and "defeat enemy leader(s)." I'm looking for advice on altern...
- July 9th, 2022, 12:53 am
- Forum: Faction & Era Development
- Topic: The American Civil War
- Replies: 24
- Views: 14668
Re: The American Civil War
We've been working on a campaign to go with our mod. We're excited to release it, but we only have a very small programmer team. If there are any of you who would like to participate, we have a few projects, particularly for people who know what they're doing with terrain. We also have a couple of o...
- July 6th, 2022, 6:29 pm
- Forum: Faction & Era Development
- Topic: The American Civil War
- Replies: 24
- Views: 14668
Re: The American Civil War
Many of the problems you refer to especially the ai, have been fixed in updated versions of our mod. If any of the problems are still there, though please contact us. I am glad you are enjoying it!
- June 18th, 2022, 5:28 pm
- Forum: WML Workshop
- Topic: Damage Events
- Replies: 3
- Views: 421
Damage Events
I've been working on making damage events where if someone is standing in a particular place at a particular time, they become liable targets to said damage. I have come over a couple of road bumps though. Firstly, I do not see a way to randomly hit one unit and not another in the defined locations,...