Search found 23 matches
- Yesterday, 7:02 pm
- Forum: Eastern Invasion
- Topic: 17a. The Duel
- Replies: 2
- Views: 3367
Re: 17a. The Duel
(1) Invasion, 1.18 (2) 3 (3) Clear (4) Excellent (5) Killing Mal-Ravanal (without the Sentinel Shield and Yetiburger) (6) 8 (7) I feel like Mal-Ravanal's cheap tactics are actually less cheap than turning up with party of anti-Undead units stocked with items and AMLAs. It's quite an easy win, but it...
- Yesterday, 4:58 pm
- Forum: Eastern Invasion
- Topic: 17b. All-In
- Replies: 2
- Views: 3262
Re: 17b. All-In
(1) Incursion, 1.18 (reduced difficulty from Invasion) (2) 8 (3) Clear (4) Excellent (5) Difficult to pull out specific points because the whole thing is fairly difficult. Chocobones, Dark Sorcerors and L2 Ghosts are obviously the most dangerous units so I killed those Liches first which had the add...
- May 12th, 2024, 4:20 pm
- Forum: Eastern Invasion
- Topic: 16. Eleventh Hour
- Replies: 1
- Views: 3303
Re: 16. Eleventh Hour
(1) Invasion, 1.18 (2) 8 (3) Clear (4) Great (5) Dark Adepts and Dark Sorcerors are the most dangerous units, making the NE and SE fronts the most difficult to hold (at least for my army composition). (6) 10: One of the best scenarios in mainline, it's so good. Genuinely fantastic and so finely tune...
- May 12th, 2024, 3:47 pm
- Forum: Eastern Invasion
- Topic: 14. The Drowned Plains
- Replies: 2
- Views: 1938
Re: 14. The Drowned Plains
(1) Invasion, 1.18 (2) 4 (3) Clear (4) Good character beats and the small dialogue variations with the Undead leaders are a nice touch. (6) 4 (7) The strengths of the scenario are the writing: the character work, the imagery and atmosphere. I don't think there's even any bad design decisions; it jus...
- May 10th, 2024, 5:10 pm
- Forum: Eastern Invasion
- Topic: 13. Spoils of War
- Replies: 1
- Views: 3282
Re: 13. Spoils of War
(1) Invasion, 1.18 (2) 5 (3) Clear (4) Good (5) Liberating prisoners on the north bank since Owaec is too slow to travel back across. The bats are also a threat if they can swarm a weaker unit like the Mage or Orc Archer. (6) 7 (7) The turn limit could be slightly more generous since Owaec's best at...
- May 9th, 2024, 6:56 pm
- Forum: Eastern Invasion
- Topic: 12. Evacuation
- Replies: 1
- Views: 3215
Re: 12. Evacuation
(1) Invasion, 1.18 (2) 9 (I think winning this scenario on Invasion by killing all enemy leaders is on par with the difficulty of the harder Expert level scenarios on their highest difficulty level.) (3) Clear (4) Pretty good (5) Killing the Drakes (without depending on a nightime Baneblade assassin...
- May 9th, 2024, 6:38 pm
- Forum: Eastern Invasion
- Topic: 11. Captured
- Replies: 3
- Views: 3282
Re: 11. Captured
1) Invasion, 1.18 (2) 4 (3) Clear (4) I was a fan of the "ascended extras" in the original EI as well, but raising the option of deserting improves the scene. (5) Defending Dacyn (without the AMLA exploit) (6) 8 (7) I was quite fond of the original EI's escape sequence and this one improve...
- May 9th, 2024, 4:24 pm
- Forum: Eastern Invasion
- Topic: 10. Dark Sanctuary
- Replies: 1
- Views: 3103
Re: 10. Dark Sanctuary
(1) Invasion, 1.18 (2) 6 (3) Clear (4) The writing for the campaign is still pretty good. The conflict between Dacyn and Owaec makes the scenario design feel natural. Ravan's journal entries are also good. Dacyn's sarcastic deflection giving way to a moment of sincerity before taking the amulet is a...
- May 6th, 2024, 6:56 pm
- Forum: Eastern Invasion
- Topic: 9. Castle in the Ice
- Replies: 2
- Views: 3239
Re: 9. Castle in the Ice
(1) Invasion, 1.18 (2) 6 (3) Clear (4) The writing's still good. (It's nice that Wesnoth Drakes now have an established voice now.) (5) The cold attrition makes any prolonged fighting dangerous and severely restricts unit positioning. (6) 7 (7) The gold attrition design is a novel concept and challe...
- May 5th, 2024, 6:37 pm
- Forum: Eastern Invasion
- Topic: 8. Xenophobia
- Replies: 2
- Views: 3085
Re: 8. Xenophobia
(1) Invasion, 1.18 (2) 6 (3) Clear (4) Dialogue continues to be good. (5) Assaulting the Orc Warlord's keep is dangerous; retrieving the Sentinel Shield and killing the Dwarf Lord is also dangerous if other Dwarf units can intervene. (6) 7 (7) I like the touches to the default AI: the guard posts an...
- May 4th, 2024, 6:35 pm
- Forum: Eastern Invasion
- Topic: 7b. Ogre Crossing
- Replies: 1
- Views: 3097
Re: 7b. Ogre Crossing
(1) Invasion, 1.18 (2) 3 (with Hahid/Dunefolk and the Undead leaders from the previous scenario mostly slain) (3) Clear (4) It's a cool detail that Tarek (the allied horseman) reappears later in the campaign. Hahid's sales pitch and Grug considering the player's offer to join them are funny. (5) Fig...
- May 3rd, 2024, 6:47 pm
- Forum: Eastern Invasion
- Topic: 6b. Soradoc
- Replies: 1
- Views: 3153
Re: 6b. Soradoc
(1) Invasion, 1.18 (2) 7 (3) Clear (4) Dialogue continues to be good, with Owaec and Dacyn clashing. I also like the Soradoc map; it conveys quite well the dire straits of Soradoc's defenders. Nice to see that Mal-Ravanal's enjoying the invasion. (5) The two L3 Undead units are extremely dangerous -...
- May 2nd, 2024, 7:12 pm
- Forum: Scenario & Campaign Development
- Topic: The Deceiver's Gambit - New Mainline Candidate!
- Replies: 33
- Views: 4777
Re: The Deceiver's Gambit - New Mainline Candidate!
To be clear, I think Delfador, Deoran et al. only read as morally bankrupt in the context of their service to Garard. I do think the exaggerated characters are a good way to approach Wesnoth campaign writing and it would be a shame to flatten Garand altogether. I like a couple of Garard scenes in is...
- May 2nd, 2024, 6:43 pm
- Forum: Eastern Invasion
- Topic: 5. The Northern Outpost
- Replies: 2
- Views: 1803
Re: 5. The Northern Outpost
(1) Invasion, 1.18 (2) 5 (3) Clear (4) Owaec is a very well-designed hero unit: his characterisation flows so well with the unit design. I also like how Owaec's appearance punctures Dacyn's cyncism. (5) The impact vulnerable Dunefolk units I wanted to get experience for are distinctly worse against ...
- May 1st, 2024, 4:41 pm
- Forum: Scenario & Campaign Development
- Topic: The Deceiver's Gambit - New Mainline Candidate!
- Replies: 33
- Views: 4777
Re: The Deceiver's Gambit - New Mainline Candidate!
I played through a few updates ago (on default difficulty which has since switched to Easy) so my gameplay feedback's already stale. I do think it's significantly better than Delfador's Memoirs and the spell system is very cool. There's a little bit of tendency to purposefully have objectives that a...