Search found 23 matches

by Vendrick
Yesterday, 7:02 pm
Forum: Eastern Invasion
Topic: 17a. The Duel
Replies: 2
Views: 3367

Re: 17a. The Duel

(1) Invasion, 1.18 (2) 3 (3) Clear (4) Excellent (5) Killing Mal-Ravanal (without the Sentinel Shield and Yetiburger) (6) 8 (7) I feel like Mal-Ravanal's cheap tactics are actually less cheap than turning up with party of anti-Undead units stocked with items and AMLAs. It's quite an easy win, but it...
by Vendrick
Yesterday, 4:58 pm
Forum: Eastern Invasion
Topic: 17b. All-In
Replies: 2
Views: 3262

Re: 17b. All-In

(1) Incursion, 1.18 (reduced difficulty from Invasion) (2) 8 (3) Clear (4) Excellent (5) Difficult to pull out specific points because the whole thing is fairly difficult. Chocobones, Dark Sorcerors and L2 Ghosts are obviously the most dangerous units so I killed those Liches first which had the add...
by Vendrick
May 12th, 2024, 4:20 pm
Forum: Eastern Invasion
Topic: 16. Eleventh Hour
Replies: 1
Views: 3303

Re: 16. Eleventh Hour

(1) Invasion, 1.18 (2) 8 (3) Clear (4) Great (5) Dark Adepts and Dark Sorcerors are the most dangerous units, making the NE and SE fronts the most difficult to hold (at least for my army composition). (6) 10: One of the best scenarios in mainline, it's so good. Genuinely fantastic and so finely tune...
by Vendrick
May 12th, 2024, 3:47 pm
Forum: Eastern Invasion
Topic: 14. The Drowned Plains
Replies: 2
Views: 1938

Re: 14. The Drowned Plains

(1) Invasion, 1.18 (2) 4 (3) Clear (4) Good character beats and the small dialogue variations with the Undead leaders are a nice touch. (6) 4 (7) The strengths of the scenario are the writing: the character work, the imagery and atmosphere. I don't think there's even any bad design decisions; it jus...
by Vendrick
May 10th, 2024, 5:10 pm
Forum: Eastern Invasion
Topic: 13. Spoils of War
Replies: 1
Views: 3282

Re: 13. Spoils of War

(1) Invasion, 1.18 (2) 5 (3) Clear (4) Good (5) Liberating prisoners on the north bank since Owaec is too slow to travel back across. The bats are also a threat if they can swarm a weaker unit like the Mage or Orc Archer. (6) 7 (7) The turn limit could be slightly more generous since Owaec's best at...
by Vendrick
May 9th, 2024, 6:56 pm
Forum: Eastern Invasion
Topic: 12. Evacuation
Replies: 1
Views: 3215

Re: 12. Evacuation

(1) Invasion, 1.18 (2) 9 (I think winning this scenario on Invasion by killing all enemy leaders is on par with the difficulty of the harder Expert level scenarios on their highest difficulty level.) (3) Clear (4) Pretty good (5) Killing the Drakes (without depending on a nightime Baneblade assassin...
by Vendrick
May 9th, 2024, 6:38 pm
Forum: Eastern Invasion
Topic: 11. Captured
Replies: 3
Views: 3282

Re: 11. Captured

1) Invasion, 1.18 (2) 4 (3) Clear (4) I was a fan of the "ascended extras" in the original EI as well, but raising the option of deserting improves the scene. (5) Defending Dacyn (without the AMLA exploit) (6) 8 (7) I was quite fond of the original EI's escape sequence and this one improve...
by Vendrick
May 9th, 2024, 4:24 pm
Forum: Eastern Invasion
Topic: 10. Dark Sanctuary
Replies: 1
Views: 3103

Re: 10. Dark Sanctuary

(1) Invasion, 1.18 (2) 6 (3) Clear (4) The writing for the campaign is still pretty good. The conflict between Dacyn and Owaec makes the scenario design feel natural. Ravan's journal entries are also good. Dacyn's sarcastic deflection giving way to a moment of sincerity before taking the amulet is a...
by Vendrick
May 6th, 2024, 6:56 pm
Forum: Eastern Invasion
Topic: 9. Castle in the Ice
Replies: 2
Views: 3239

Re: 9. Castle in the Ice

(1) Invasion, 1.18 (2) 6 (3) Clear (4) The writing's still good. (It's nice that Wesnoth Drakes now have an established voice now.) (5) The cold attrition makes any prolonged fighting dangerous and severely restricts unit positioning. (6) 7 (7) The gold attrition design is a novel concept and challe...
by Vendrick
May 5th, 2024, 6:37 pm
Forum: Eastern Invasion
Topic: 8. Xenophobia
Replies: 2
Views: 3085

Re: 8. Xenophobia

(1) Invasion, 1.18 (2) 6 (3) Clear (4) Dialogue continues to be good. (5) Assaulting the Orc Warlord's keep is dangerous; retrieving the Sentinel Shield and killing the Dwarf Lord is also dangerous if other Dwarf units can intervene. (6) 7 (7) I like the touches to the default AI: the guard posts an...
by Vendrick
May 4th, 2024, 6:35 pm
Forum: Eastern Invasion
Topic: 7b. Ogre Crossing
Replies: 1
Views: 3097

Re: 7b. Ogre Crossing

(1) Invasion, 1.18 (2) 3 (with Hahid/Dunefolk and the Undead leaders from the previous scenario mostly slain) (3) Clear (4) It's a cool detail that Tarek (the allied horseman) reappears later in the campaign. Hahid's sales pitch and Grug considering the player's offer to join them are funny. (5) Fig...
by Vendrick
May 3rd, 2024, 6:47 pm
Forum: Eastern Invasion
Topic: 6b. Soradoc
Replies: 1
Views: 3153

Re: 6b. Soradoc

(1) Invasion, 1.18 (2) 7 (3) Clear (4) Dialogue continues to be good, with Owaec and Dacyn clashing. I also like the Soradoc map; it conveys quite well the dire straits of Soradoc's defenders. Nice to see that Mal-Ravanal's enjoying the invasion. (5) The two L3 Undead units are extremely dangerous -...
by Vendrick
May 2nd, 2024, 7:12 pm
Forum: Scenario & Campaign Development
Topic: The Deceiver's Gambit - New Mainline Candidate!
Replies: 33
Views: 4777

Re: The Deceiver's Gambit - New Mainline Candidate!

To be clear, I think Delfador, Deoran et al. only read as morally bankrupt in the context of their service to Garard. I do think the exaggerated characters are a good way to approach Wesnoth campaign writing and it would be a shame to flatten Garand altogether. I like a couple of Garard scenes in is...
by Vendrick
May 2nd, 2024, 6:43 pm
Forum: Eastern Invasion
Topic: 5. The Northern Outpost
Replies: 2
Views: 1803

Re: 5. The Northern Outpost

(1) Invasion, 1.18 (2) 5 (3) Clear (4) Owaec is a very well-designed hero unit: his characterisation flows so well with the unit design. I also like how Owaec's appearance punctures Dacyn's cyncism. (5) The impact vulnerable Dunefolk units I wanted to get experience for are distinctly worse against ...
by Vendrick
May 1st, 2024, 4:41 pm
Forum: Scenario & Campaign Development
Topic: The Deceiver's Gambit - New Mainline Candidate!
Replies: 33
Views: 4777

Re: The Deceiver's Gambit - New Mainline Candidate!

I played through a few updates ago (on default difficulty which has since switched to Easy) so my gameplay feedback's already stale. I do think it's significantly better than Delfador's Memoirs and the spell system is very cool. There's a little bit of tendency to purposefully have objectives that a...