Several of our mainline campaigns are in the works for upgrades at the moment, which includes adding characters and enhancing existing scenarios. We are looking for more artwork to supplement these upgrades, including the following:
We are happy to announce that Wesnoth is now able to accept donations on Liberapay . While Wesnoth does rely on the work of dedicated volunteers, no project can function completely cost-free. Revenue from the Apple App Store and from donations goes towards maintaining our servers,...
There have been numerous important forum posts and wiki articles written by users and developers. We reference these pages a lot, and decided to put them together in a convenient list.
Write clearly, be nice to others, and be very careful when posting anything related to politics or religion. When asking for help, remember that everyone here is a volunteer. Prefer editing your previous post over double posting. No animated avatars or graphical signatures. Don’t plagiarize other’s...
What would you have me write? Like do you need me to code the option into the GUI? Or do you need me to just write the clause to insert the move into the undo/redo stack?
I thought of we should find out if the user has SDL_image with PNG support and not Just SDL_Image..
Becouse i dont have Png support but don't get any error messages..
Exept for when running the game.. :)
And maby we could add, to find where Kde, Gnome and other WM that we can make a mime/type and...
Where exactly is the code that causes a unit with status poisoned=yes to turn green and display the little green skull icon? Or to make a unit translucent when it has status hidden=yes ? I'm trying to make a weapon special that has a slightly different effect on HP and turns the unit red instead of...
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