Several of our mainline campaigns are in the works for upgrades at the moment, which includes adding characters and enhancing existing scenarios. We are looking for more artwork to supplement these upgrades, including the following:
We are happy to announce that Wesnoth is now able to accept donations on Liberapay . While Wesnoth does rely on the work of dedicated volunteers, no project can function completely cost-free. Revenue from the Apple App Store and from donations goes towards maintaining our servers,...
There have been numerous important forum posts and wiki articles written by users and developers. We reference these pages a lot, and decided to put them together in a convenient list.
Write clearly, be nice to others, and be very careful when posting anything related to politics or religion. When asking for help, remember that everyone here is a volunteer. Prefer editing your previous post over double posting. No animated avatars or graphical signatures. Don’t plagiarize other’s...
All WML and Lua code uploaded to the add-ons server must be licensed under the GNU General Public License (GPL). All Music, Sounds, and Art may instead be licensed under any Creative Commons (CC) license. Additional details can be found here on the wiki.
AI generated content of any kind is not...
Mangler lvl 1
Manglers are pale skinned humanoids who dislike sunlight, they feed on human flesh, they have human intelligence but can’t join civilized societies because of their cannibalistic tendencies, the largest population of manglers can be found in the segment of Zaarial known as the...
Welcome to the Obscured Folklore Era. As it suggests this era is touching mainline lore and with the idea of expanding it. All it needs is testing. This is the first time I am making a add-on so advice or tips are welcome. I plan on uploading it this 6/9/2018
Mái che di động được ứng dụng nhiều trong nhiều công trình khác nhau. Từ những công trình bình dân đến sang chảnh đều chọn mái che di động vì nó mang lại những tác dụng to lớn.
Bảo vệ, che chắn: Mái che di động có khung kim loại cố định chắc chắn và phần bạt có kích thước lớn nhỏ khác nhau nên có...
I have the idea of the faction I want to make but I dont know exactly how to make it to work in multiplayer / where to make the art and how to create the creatures at all.
I read on the website itself all the tutorial around 10-20 times and it did not work for me, I may have done something wrong....
The Yōkai are a whimsical and capricious lot that tend to follow a self-centered decision-making process similar to that of an average cat. They are most well known for being completely uncontrollable and are thus typically avoided by other races whenever possible.
Just downloaded this (I think it may be new) and found a big problem right away. Images are missing. They're not loading since I can see whole directories of lovely unit pics. Default facs load normally so it's not me it's the era. I tried to find the error but as a newbie I really wouldn't know...
If you could help with that, that would be awesome.
The idea behind the race was born from a conversation a friend of mine and I had while we were playing Wesnoth. While I did have minimal experience working with Wesnoth in the past, I never attempted to make a race that would in any way be...
Hello again forum! I am back after close to a decade away. I was wondering if there was any way to recover an old MP Era? Specifically, the Mercenaries Era. I am a couple computers later and no longer have any of the work I did with psychotickittens on this. I'm guessing there is no way for me to...
I have an idea for an era:
My idea was to make a random faction generator that take in input the number of units wanted and output a playable faction with a leader and a recruit list from the pool of units of the default era.
And if it's possible why not making the possibility to choose for each...
I'm trying my hand at campaign building for the first time, and I want to have a non-combat scene with an old king. Trouble is: I can't find any eras that have non-combat units. Are there any eras with plebeian, bystander-type units?
And I know, I know. It's Battle for Wesnoth, not Peoples of...
I'm having some trouble getting a new function to work in multiplayer. Essentially I want to make it so as the leader advances, he can recruit higher level troops.
LEVELED_RECRUIT_LIST_TRIBE is a macro to add the required units to the recruitment list, however I am having trouble...
Hello. I'm creating a Gothic add-on. I'm looking for someone who can create good maps for Wesnoth and will create map(s) for my add-on. For example Mine Colony, Khorinis, Myrtana, Jarkendar. In exchange for a map I will give you early access to my unfinished add-on (It's in Polish language). Any...
I am studying game development, and particularly interested in mathematical methods for balancing units.
In particular, I would like to ask the faction developers in this forum: when you invent new units, how exactly do you determine their cost? Is it just intuition, or is there some formula or...
This is the feedback thread to my new era which has this creative name (irony :D ) Era of more units.
- This is an era using mostly all of the default units distributed into different factions. Each faction contains (more or less) one race.
- In addition to that every faction has at least one new...
Our team almost end work on faction and map modification on base of o ne o ld g ame (OOG). And we want create global modification of Wesnoth on base of OOG so we need one or two more team mates.
Who is need:
1. WML person
2. Art designer
3. Text editor
4. Composer
5. May be...
Description: This is a collection of balanced southern themed multiplayer maps. The southern desert lands are home of raiders, clans, and naphta (rock) oil. Shrouded in horse breeding and spice caravans, it is a defiant region. Daunting to...
Hello, I am ForestDragon and this is a thread about a WIP era I and Mechanical been working on (I make the code, he makes most of the art (for ogres, trad empire and fungu, to be more precise, the rest mostly use frankensprites for now, as Mechanical is rather busy).). It's a decently large era,...
As you may have noticed i have an bunch of factions on the addon server, that each can be played alongside the default era.
Hereby this thread is to serve as an center of feedback for those addons. You can report any kind of bug, point out if something is not working, ask questions about or can...
Pick Your Recruits Armageddon is a remake of zookeeper's PYR. The main concept is, instead of having factions, you can customize your own team before each game. In the first turn, your leader is stoned, you have 100 gold and and you can use the recruit list to select the...
I'm planning on creating a Wesnoth faction, and as I'm not all that knowledgeable about Wesnoth's balance in general, I'm looking for some input on the design.
I have two goals for the faction's mechanical design.
Firstly, I intend the faction to fit well into Wesnoth's default...
mainline still does not have north and north-east attack animations for drakes with spears, tridents and halberds, while having nice animations for south and south-east directions.
did anybody try to make these missing animations, frankensteined or not?
would be happy if anybody can point to any...
an add-on on the 1.14 server
Intro:
Moonday Era is an ambitious era add-on aiming to bring original fantasy world concepts to a place where people can have active fun with them.
In-universe, it is set on the habitable moon of Maasic where 9 factions with unique cultures, means of war and...
On Wesnoth 1.10 you may find WOTG v2.5.1 (was quite long not updated), soon I should upload newest version 2.5.2, in last 3 days I checked & changed 5/6 of all units (they will be less op) in WOTG which is quite a lot. As for now you had here:
- Era with 2 lvl leaders and all 6 available factions...
Recently I've decided to get into programming and chose to do an era for Wesnoth as my first project. I've been playing the game since October 2017, and have been bummed out that the 2 other WW2 mods at the time have disappeared from the server :(
So I've decided to try...
The Gryphon and the Gryphon Master started as completely different units.
In 1.0, the Gryphon had 44 HP, costed 40 gold, had 9 MP and a 10-3 melee attack
The Gryphon Master, however, had 46 HP, costed 50 gold, had 10 MP and a 14-2 melee attack
The price difference made sense, because the Master...
Greetings everyone!
So I felt the urge for some asymmetric warfare, made an era, and thought I might as well share it. The basic idea is not to have well-balanced factions (although I tried having each being viable), but for each to have a very distinct feel to playing it. So I just took mainline...
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