Developers’ Discussions

Discussion among members of the development team.

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  • Time for 1.14.6?
    by josteph »
    5 Replies
    12169 Views
    Last post by josteph
  • Progress on new master branch
    by josteph »
    1 Replies
    24040 Views
    Last post by josteph
  • On Mainlining Drake Campaigns
    by SigurdFireDragon »
    4 Replies
    10804 Views
    Last post by SigurdFireDragon
  • Enabling hardening options for Wesnoth's executables
    by Pentarctagon »
    13 Replies
    13035 Views
    Last post by Pentarctagon
  • Semantic Versioning compliance proposal
    by loonycyborg »
    3 Replies
    6620 Views
    Last post by Soliton
  • Proposal for a Development Cycle Schedule
    by SigurdFireDragon »
    5 Replies
    7881 Views
    Last post by SigurdFireDragon
  • ActionWML to remove [object]s
    by AI »
    14 Replies
    26271 Views
    Last post by Celtic_Minstrel
  • Multiplayer Timer Settings, and more (!)
    by iceiceice »
    10 Replies
    10140 Views
    Last post by Zap-Zarap
  • Wesnoth Inc Board Members -- Election
    by Dave »
    9 Replies
    11141 Views
    Last post by Dave
  • Wesnoth Inc Board Members -- Request for Nominations
    by Dave »
    18 Replies
    45427 Views
    Last post by Dave
  • Getting Started
    by Iris »
    66 Replies
    94208 Views
    Last post by shevegen
  • Tiny Request
    by Velensk »
    7 Replies
    7517 Views
    Last post by Eagle_11
  • SDL2 movement
    by Aginor »
    1 Replies
    7824 Views
    Last post by Aginor
  • Lets learn from Spring and think about the future of Wesnoth
    by AF_ »
    17 Replies
    17292 Views
    Last post by fendrin
  • Python Toolchain - Moving forward.
    by Tetha »
    20 Replies
    16040 Views
    Last post by GunChleoc
  • Add-ons registration API and UI proposal
    by Iris »
    4 Replies
    6709 Views
    Last post by Celtic_Minstrel
  • Developers’ Discussion is open for replies!
    by Iris »
    0 Replies
    4628 Views
    Last post by Iris
  • Write mp server bots in lua
    by iceiceice »
    2 Replies
    11634 Views
    Last post by iceiceice
  • Strict mode in lua
    by iceiceice »
    0 Replies
    6779 Views
    Last post by iceiceice
  • Feature Plan 1.13
    by fabi »
    0 Replies
    6493 Views
    Last post by fabi
  • new dev resources wiki page
    by iceiceice »
    0 Replies
    5036 Views
    Last post by iceiceice
  • Suggestion: keep backwards compatibility
    by zookeeper »
    21 Replies
    18637 Views
    Last post by Elvish_Hunter
  • git for wesnoth crash course
    by iceiceice »
    2 Replies
    5844 Views
    Last post by iceiceice
  • Some flying units slightly broken
    by beetlenaut »
    2 Replies
    6564 Views
    Last post by beetlenaut
  • A question for mainline campaign developers and maintainers
    by Gambit »
    7 Replies
    10340 Views
    Last post by fabi
  • Another stolen Wesnoth graphics report
    by kasmiros »
    37 Replies
    29441 Views
    Last post by lurker
  • Super-Obvious Ugly Strategic Map View
    by Eleazar »
    7 Replies
    13549 Views
    Last post by Eleazar
  • Changing how terrain Names are displayed
    by Eleazar »
    28 Replies
    28653 Views
    Last post by Iris
  • GPL Policy
    by opensourcejunkie »
    116 Replies
    76789 Views
    Last post by szopen
  • New #ifver/#ifnver preprocessor directive for version checks
    by Iris »
    5 Replies
    9181 Views
    Last post by Iris
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