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  • Formalizing variables in the WFL (need help!)
    by Mechanical »
    13 Replies
    1113 Views
    Last post by Celtic_Minstrel
  • Filtering many weapons names at [have_unit] [fixed]
    by bejacomune »
    5 Replies
    726 Views
    Last post by bejacomune
  • advancement filter query
    by Spannerbag »
    8 Replies
    831 Views
    Last post by Spannerbag
  • Help with getting to next Scenario
    by MatteoDaBergamo »
    10 Replies
    768 Views
    Last post by MatteoDaBergamo
  • How to make leadership apply only to mages
    by Alex_Stargazer »
    13 Replies
    1142 Views
    Last post by newfrenchy83
  • Can AMLAs inherit [effect]s? *FIXED*
    by Spannerbag »
    18 Replies
    1597 Views
    Last post by Spannerbag
  • Problems with [store_unit] command
    by TyronewithaJ »
    7 Replies
    826 Views
    Last post by TyronewithaJ
  • walkable lava
    by Helmet »
    7 Replies
    1257 Views
    Last post by JetScootr
  • Question: Detecting AI on Network Multiplayer
    by watbesh »
    9 Replies
    3101 Views
    Last post by Celtic_Minstrel
  • macro/file ABILITY_GREATER_HEAL is missing
    by Alex_Stargazer »
    0 Replies
    1441 Views
    Last post by Alex_Stargazer
  • Show levels above 9 in GUI
    by Toranks »
    3 Replies
    723 Views
    Last post by Lord-Knightmare
  • why can not change income
    by ERROR1025 »
    6 Replies
    881 Views
    Last post by Celtic_Minstrel
  • Custom Scenario Error
    by Killer_Volt »
    8 Replies
    933 Views
    Last post by Killer_Volt
  • Is this a bug?
    by Atreides »
    4 Replies
    968 Views
    Last post by Atreides
  • how give all unit a abilitie?
    by ERROR1025 »
    14 Replies
    1288 Views
    Last post by beetlenaut
  • [terrain] and nested filter_location query *SOLVED*
    by Spannerbag »
    3 Replies
    660 Views
    Last post by Spannerbag
  • thinking about petrify
    by Helmet »
    36 Replies
    2415 Views
    Last post by Atreides
  • Nested loops huge perfomance decrease[SOLVED]
    by Inkerrio »
    7 Replies
    937 Views
    Last post by Inkerrio
  • [show_if] behaviour clarification please?
    by Spannerbag »
    9 Replies
    906 Views
    Last post by Spannerbag
  • Fake attack animation query
    by Spannerbag »
    2 Replies
    668 Views
    Last post by Spannerbag
  • More precise "visible" on [filter_vision]
    by Toranks »
    2 Replies
    598 Views
    Last post by Spannerbag
  • How to toggle a mod?
    by Darthagnon »
    4 Replies
    677 Views
    Last post by Darthagnon
  • [role] consufion
    by Spannerbag »
    2 Replies
    587 Views
    Last post by Spannerbag
  • Unit loses ability on leveleling
    by aaronwright »
    4 Replies
    595 Views
    Last post by aaronwright
  • How does the recruit event really work?
    by Atreides »
    7 Replies
    774 Views
    Last post by Celtic_Minstrel
  • animated teleport in/out of recall list
    by Helmet »
    21 Replies
    1446 Views
    Last post by Spannerbag
  • AI recruitment problem
    by Spannerbag »
    20 Replies
    1277 Views
    Last post by Helmet
  • Dynamic overlays on units with undo support
    by Toranks »
    1 Replies
    575 Views
    Last post by Toranks
  • ellipse=no
    by Helmet »
    27 Replies
    1328 Views
    Last post by Helmet
  • Filter overlays
    by Toranks »
    13 Replies
    699 Views
    Last post by Celtic_Minstrel
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