WML Workshop

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  • Problems with [kill] tags
    by DEATH_is_undead »
    7 Replies
    1613 Views
    Last post by DEATH_is_undead
  • WML syntax highlighting with midnight commander
    by Noyga »
    1 Replies
    2318 Views
    Last post by vicza
  • Change leader _completely_
    by vicza »
    5 Replies
    1477 Views
    Last post by vicza
  • Complex WML?
    by santi »
    2 Replies
    876 Views
    Last post by Iris
  • Problem with setting/checking a variable
    by vicza »
    9 Replies
    2024 Views
    Last post by vicza
  • New to WML, here to help.
    by Chronos45 »
    5 Replies
    1499 Views
    Last post by Chronos45
  • Basilisk
    by A.J.B »
    1 Replies
    758 Views
    Last post by zookeeper
  • Using [unit] + [object] for new ability..
    by Dret »
    6 Replies
    1640 Views
    Last post by Dret
  • Changing recruiting list
    by Geos »
    4 Replies
    1231 Views
    Last post by zookeeper
  • Level won't end help!
    by Chris NS »
    5 Replies
    1355 Views
    Last post by Chris NS
  • Natural defeat at end of turn 1
    by Velensk »
    0 Replies
    544 Views
    Last post by Velensk
  • Playing with terrains
    by Geos »
    10 Replies
    2614 Views
    Last post by Dratsab
  • Unlimited moves and attacks
    by genosuke »
    1 Replies
    925 Views
    Last post by governor
  • Orginizind death macros
    by Geos »
    3 Replies
    1004 Views
    Last post by Geos
  • Maybe is not WML, maybe is an idea
    by Geos »
    1 Replies
    713 Views
    Last post by AI
  • Problem with Pre-Battle Statistics...
    by Dret »
    3 Replies
    982 Views
    Last post by Dret
  • Scenario dosen't work
    by Wilko »
    5 Replies
    1344 Views
    Last post by Wilko
  • "Map without a header is not supported" Need Help
    by Espreon »
    6 Replies
    1160 Views
    Last post by Espreon
  • What is wrong with these cfgs? I really need help
    by Espreon »
    5 Replies
    1018 Views
    Last post by Espreon
  • [illuminate], negative values, and a workaround.
    by Jami »
    10 Replies
    3095 Views
    Last post by Espreon
  • event crashes Wesnoth
    by Darker_Dreams »
    42 Replies
    5596 Views
    Last post by Darker_Dreams
  • On 1.2 all right... on 1.4 no...!!
    by Dret »
    13 Replies
    2404 Views
    Last post by Dret
  • no paragraphs in note (Solved)
    by Lizard »
    14 Replies
    2878 Views
    Last post by Lizard
  • [set_menu_item]
    by Bob_The_Mighty »
    14 Replies
    2647 Views
    Last post by Dret
  • Replacing terrains
    by mihoshi »
    3 Replies
    1005 Views
    Last post by mihoshi
  • Can't see unit image
    by Unnheulu »
    5 Replies
    1160 Views
    Last post by Unnheulu
  • This wmllint tool
    by Chris NS »
    7 Replies
    2136 Views
    Last post by torangan
  • How does STARTING_VILLAGES_AREA work?
    by Geos »
    2 Replies
    1040 Views
    Last post by Geos
  • Ay, what an AI!!
    by Geos »
    8 Replies
    2510 Views
    Last post by AI
  • How to apply variation on unit advance
    by bullarvo »
    10 Replies
    2507 Views
    Last post by AI
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