UMC Replays Post replays of User Made Content scenarios and campaigns here. If the scenario was played on the official multiplayer server, please link to the replay available here. Moderator:Forum Moderators
Several of our mainline campaigns are in the works for upgrades at the moment, which includes adding characters and enhancing existing scenarios. We are looking for more artwork to supplement these upgrades, including the following:
We are happy to announce that Wesnoth is now able to accept donations on Liberapay . While Wesnoth does rely on the work of dedicated volunteers, no project can function completely cost-free. Revenue from the Apple App Store and from donations goes towards maintaining our servers,...
There have been numerous important forum posts and wiki articles written by users and developers. We reference these pages a lot, and decided to put them together in a convenient list.
Write clearly, be nice to others, and be very careful when posting anything related to politics or religion. When asking for help, remember that everyone here is a volunteer. Prefer editing your previous post over double posting. No animated avatars or graphical signatures. Don’t plagiarize other’s...
All WML and Lua code uploaded to the add-ons server must be licensed under the GNU General Public License (GPL). All Music, Sounds, and Art may instead be licensed under any Creative Commons (CC) license. Additional details can be found here on the wiki.
AI generated content of any kind is not...
After making some multiplayer maps I am making my first multiplayer scenario, and use WML for the first time. The scenario I want to make is a bit difficult, since I am trying to make the following:
On the map there are certain villages which, if you capture them, will give you one unit...
I made my first map where were tight passes near water and i saw how overpowered drakes are with their flying ability and average everywhere defense :). Is there a way to choose races what are allowed in the map? If not then such a feature is desperately needed for those who want to make hardly...
The attached config files include the weather system used in erpc.
It can be used to reuse maps at different seasons, or for weather changes during a scenario.
Usage:
It was testet with latest cvs, unknown if works with earlier versions
I'm trying to make a scenario where you win when you've captured a certain number of villages. In order to do that, I'm keeping a score (# of villages) per player and an owner variable for each village. I'm using arrays to do that, or rather, I am trying.
alright I need to know how to make a scenario. I've tried getting along with just using the multiplayer settings and they do a decent job, but I need a little more.
alright so I've got the map all finished, now I just need the code. the map is pretty good and I designed it with very specific...
Yehaa! Story has been sorted out! I downloaded the invisble philosopher`s campaing template. But i stated wondering..
Do i need any special programs to edit cfg.files? I have edited them in notepad, but there must be a better program to use.
I`m a corporate slave of microsoft in terms of OS.
The campaign idea is this:
About 700 years have passed since HttT events. The elves, humans and dwarves have setteld most of the eastern continent. Wesnoth and the Northlands are very overpopulated. They unite in an attempt to sail west to find new lands. The problem is, that the last voyage to the...
Battleworld is hopelessly unbalanced. This has been bugging me since about 0.7.2, but I've never gotten around to doing anything about it. Still, it is one of the core maps , so to speak, so it would be nice if it were a little more balanced, while keeping its World flavour.
When you use it in a UMC, it includes the units for everything, even other campaigns and multiplayer. And from what I can tell you can't put in an ifdef and have it still work.
More specifically, this is a problem because many campaigns use the level 3 outlaws. And in the level 2 outlaw...
I had an idea for a test of the clans replacement.
The question is, how did Konrad manage to get back to Weldyn?
In this scenario, Konrad comes across a group of swamp bandits, under attack by a very strong Orcish force. If he succeeds in helping them defeat the orcs, they help him.
I copied the...
I started this by experimenting with the generator and terrain WML, and came out with a randomizer for Morituri-style duels (all credit for the Morituri map concept goes to Olof of course 8) ). The idea here is to mix the best of both worlds: the challenge and variability of random maps with the...
I've been building scenarios for a while and I never knew about Debug Mode until I discovered it today. A friend asked me about it and so I googled a wiki page on Debug Mode ( ) but it was stranegly empty. It looks like someone had deleted the page, but a previous version was stored by the wiki,...
I don't understand Canyon race from the campaign A Gryphon Tale. It must be because I am spanish, but I don't have problems to understand english normally.
I don't understand what I am supposed to do with the zolpha, not even what powers have the zolpha or at least what is a zolpha.
This has been niggling for a while, and I've only just put my finger on it.
Swamps are generally hot places, right? Yet the Wesnoth climate is established as Northern European. So . . . shouldn't the vast majority of 'swamps' in Wesnoth scenarios really be 'marshes'? I'd have thought you only got...
Can I make one unit evolve into a level one unit? For example
Gandalf:
Lv 1 - Mage
Lv 2 - Red Mage
Lv 3 - Arch Mage
(then if it levels it goes to a level one unit, that is stronger!)
Lv 1 - Grand Mage
Lv 2 - Grey Mage
Lv 3 - White Mage
And what is the maximum level that can be created in the game?...
Yes, I am aware this is slightly incompatible with the current scheme. I'm not sure what to do about that... I'd like to hear opinions on the proposal on its own merit.
Also, a similar thing for filters, which luckily wouldn't break anything:
(it's a silly example but that's the easiest way to...
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