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- [Policy] Report Post/PM Button
by Development Team » December 4th, 2009, 11:10 pm
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July 28th, 2010, 5:46 pm
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- Technical requirements for portraits
by thespaceinvader » March 20th, 2009, 10:00 pm
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March 20th, 2009, 10:00 pm
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by Development Team » February 27th, 2009, 5:25 am
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- Read This First -+- A list of things we need help with
by Jetrel » June 22nd, 2004, 4:05 am
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January 22nd, 2010, 8:00 am
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- Standing and idle animations?
by Redeth » August 30th, 2006, 12:20 am
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August 31st, 2010, 9:41 am
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- Other artists inspirations and References
by Shadow » November 25th, 2007, 4:53 pm
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August 24th, 2010, 9:31 am
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- Terrain Info & Links -- your one-stop sticky
by Eleazar » June 14th, 2010, 5:57 pm
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August 18th, 2010, 11:27 pm
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- New animations
by Jetrel » January 7th, 2006, 9:46 pm
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August 14th, 2010, 7:41 am
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- Support for localized pictures
by silene » April 14th, 2009, 8:31 pm
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March 27th, 2010, 12:21 am
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- Portrait Tutorial
by kitty » April 28th, 2008, 6:23 am
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August 29th, 2008, 3:48 am
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- Critique Guidelines: Read these before posting or critiquing
by Development Team » January 7th, 2008, 3:57 pm
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April 25th, 2008, 9:56 pm
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- Portraits: Drakes
by thespaceinvader » June 16th, 2010, 12:38 pm
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Today, 11:50 am
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- Campaign art - The Rise of Wesnoth
by LordBob » July 20th, 2010, 1:59 pm
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Today, 10:24 am
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- Kitty's random stuff: DW: Celadon & Gwabbo
by kitty » December 27th, 2008, 8:51 pm
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Today, 6:30 am
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- Terrain
by doofus-01 » March 16th, 2009, 8:46 pm
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Yesterday, 11:08 pm
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- ImageLocalization French Logo
by yoyo34290 » May 26th, 2010, 1:56 pm
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Yesterday, 7:28 pm
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- Zerovirus' sprites for UtBS
by Zerovirus » June 5th, 2010, 5:01 pm
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Yesterday, 7:22 pm
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- LordBob's random stuff : human swordsman
by LordBob » July 12th, 2010, 9:44 am
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September 4th, 2010, 7:35 pm
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- TSG, sprites reedition
by rhyging5 » January 9th, 2010, 2:32 pm
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September 4th, 2010, 5:05 pm
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- Runesmith
by Sleepwalker » June 14th, 2010, 12:55 pm
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September 4th, 2010, 9:24 am
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- Attack Animation for the Quintain, Magical Anatomy= Problems
by artisticdude » August 19th, 2010, 4:13 am
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September 4th, 2010, 9:23 am
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- Ancient Lich Development
by Valkier » August 18th, 2010, 2:53 pm
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September 3rd, 2010, 11:51 pm
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- Testing something
by Shadow » September 28th, 2007, 6:46 pm
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September 3rd, 2010, 3:44 pm
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- Links to Decent but Abandoned Terrain graphics
by Eleazar » May 2nd, 2010, 4:14 pm
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September 3rd, 2010, 9:10 am
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- Trolls!
by Pickslide » August 29th, 2010, 3:23 pm
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August 31st, 2010, 11:21 pm
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- Comment on Eleazar's Terrain Improvements or other threads
by Eleazar » July 31st, 2010, 8:16 pm
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August 30th, 2010, 7:18 pm
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- Can these be used?
by dipseydoodle » April 12th, 2010, 11:45 pm
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August 28th, 2010, 9:58 pm
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- Mudcrawlers
by thespaceinvader » August 19th, 2010, 10:38 am
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August 27th, 2010, 7:59 am
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- Merman Warrior Attack Animation
by artisticdude » August 14th, 2010, 3:43 am
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August 26th, 2010, 3:29 pm
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- Dead Water artwork (mainline)
by beetlenaut » December 12th, 2009, 8:41 am
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August 23rd, 2010, 3:22 pm
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- Merfolk - Initiate
by Stern » August 21st, 2010, 4:26 pm
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- 554 Views
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August 21st, 2010, 9:19 pm
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- Merman Hunter, extending the javelin throw routine
by Trilby » April 3rd, 2010, 4:35 pm
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August 21st, 2010, 5:22 pm
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- Outdated Dagger Projectile Needs Update?
by artisticdude » August 17th, 2010, 3:35 am
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- 780 Views
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August 21st, 2010, 3:47 am
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- Descent Into Darkness Campaign: Ghast Revision
by Stern » March 25th, 2010, 11:07 pm
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August 19th, 2010, 7:21 pm
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