Creating a custom user handler
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Creating a custom user handler
Hello. I'm trying to create a custom user handler, based off the sample user handler.
However, I am uncertain where user handlers are registered to the server or the configuration file, aka. what other files besides the new user handler source code and the CMakeLists.txt I have to modify.
Any help would be greatly appreciated
However, I am uncertain where user handlers are registered to the server or the configuration file, aka. what other files besides the new user handler source code and the CMakeLists.txt I have to modify.
Any help would be greatly appreciated
Re: Creating a custom user handler
I am unsure what you mean by user handler. Are you talking about the user handlers in the wesnorthd server? If yes, then note that the wesnothd will soon get quite some changes (maybe i next 1.13.x version), see the pr about using boost asio in wesnothd
Scenario with Robots SP scenario (1.11/1.12), allows you to build your units with components, PYR No preperation turn 1.12 mp-mod that allows you to select your units immideately after the game begins.
Re: Creating a custom user handler
Yes, I was talking about the wesnothd user handler.
I am trying to make a simpler version of the forum user handler, working with a simple sqlite db and such, so the game server is decoupled from third-party forum software
I am trying to make a simpler version of the forum user handler, working with a simple sqlite db and such, so the game server is decoupled from third-party forum software