I'm trying to have a standing animation with more than one layer (so using [xxx_frame] feature), but either I'm not doing this right, or there is a bug. A (somewhat silly) example, paste this into Wose.cfg, or any unit really.
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What I would expect to see is that the base sprite layer moves in a cycle, and the flower image on top cycles through the items/flower*.png images.
What I see instead is that the base layer cycles, and the flowers only cycle once, then stay with flower4.png.
If this is a bug, it might be related to http://gna.org/bugs/?21316
I'm using 1.11.12.
EDIT: Actually, this looks like the exact same bug to me. I'll comment in the bug report, but I don't know if that will do anything, so I'll leave this post here in case.