alternative hills and mountains graphics
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- mystic x the unknown
- Posts: 88
- Joined: October 15th, 2005, 3:46 pm
alternative hills and mountains graphics
Hello. I like the old mountain and hill graphics from versions before 1.1, so I put it back instead of the new ones. Hills are done by Christophe33 and mountains are done by Eleazar
As the workings of the terrain and game graphics changed I made some adjustments to make it fit better. (peaks, castle adjacent tiles, snow mountains, multi-hex tiles...)
NOTE: Works on version 1.12, with a couple glitches
if you want to try it just extract attached file into images directory (*wesnoth dir*/data/core/images).
for uninstallation see 3. post below.
screenshots:
1..2..3..4..5 notes:
1. For multi-hex mountains I just put single hex graphics put together. If you dont want those, delete macros for them (in *wesnoth dir*/data/core/terrain-graphics/mountains.cfg)
2. The mountains dont look very good when they form a larger area - usual in campaings. This is because each mountain tile has a transition overlapping those behind it.
To lessen this you may want to keep the multi-hex tiles and increase the probability that the game will use them (in *wesnoth dir*/data/core/terrain-graphics.cfg)
more notes:
1. major differences from the original graphics:
one of the castle adjacent tiles is rather small & ugly (pending revision)
desert hills brightness/saturation and snow hills brightness changed to match the new graphics.
for version 1.9+ it doesn't match some of the new terrains very well
2. broken/missing:
mountain transitions drawn over other mountains, impassable desert mountain peaks look bad
As the workings of the terrain and game graphics changed I made some adjustments to make it fit better. (peaks, castle adjacent tiles, snow mountains, multi-hex tiles...)
NOTE: Works on version 1.12, with a couple glitches
if you want to try it just extract attached file into images directory (*wesnoth dir*/data/core/images).
for uninstallation see 3. post below.
screenshots:
1..2..3..4..5 notes:
1. For multi-hex mountains I just put single hex graphics put together. If you dont want those, delete macros for them (in *wesnoth dir*/data/core/terrain-graphics/mountains.cfg)
2. The mountains dont look very good when they form a larger area - usual in campaings. This is because each mountain tile has a transition overlapping those behind it.
To lessen this you may want to keep the multi-hex tiles and increase the probability that the game will use them (in *wesnoth dir*/data/core/terrain-graphics.cfg)
more notes:
1. major differences from the original graphics:
one of the castle adjacent tiles is rather small & ugly (pending revision)
desert hills brightness/saturation and snow hills brightness changed to match the new graphics.
for version 1.9+ it doesn't match some of the new terrains very well
2. broken/missing:
mountain transitions drawn over other mountains, impassable desert mountain peaks look bad
Last edited by mystic x the unknown on December 16th, 2017, 10:44 pm, edited 8 times in total.
you are not gonna make it
- mystic x the unknown
- Posts: 88
- Joined: October 15th, 2005, 3:46 pm
Re: alternative hills and mountains graphics
more versions:
(the same graphics + dev version specific graphics)
(the same graphics + dev version specific graphics)
- Attachments
-
- peaks_1.4.zip
- files for OLD stable version
- (1.06 MiB) Downloaded 268 times
-
- peaks_1.4_nomultihexmnt.zip
- without multi-hex mountains -for OLD stable version
- (578.14 KiB) Downloaded 325 times
Last edited by mystic x the unknown on March 28th, 2009, 6:24 am, edited 3 times in total.
you are not gonna make it
- mystic x the unknown
- Posts: 88
- Joined: October 15th, 2005, 3:46 pm
removal
Reverting back to the official graphics is just a matter of replacing the tiles that got overwritten.
You can simply download this package and extract it just like when you installed.
Of course you can also backup the files that get overwritten before installing, copy them from source directory or reinstall the game.
[/size]
You can simply download this package and extract it just like when you installed.
Of course you can also backup the files that get overwritten before installing, copy them from source directory or reinstall the game.
[/size]
- Attachments
-
- revert_1.4.zip
- original images for reversal -for OLD stable version 1.4
- (983.35 KiB) Downloaded 266 times
Last edited by mystic x the unknown on December 21st, 2010, 5:10 am, edited 4 times in total.
Re: alternative hills and mountains graphics
oooh that brings back memories
I still think the new graphics are better, but it's suprising how those ones don't look that bad...
I still think the new graphics are better, but it's suprising how those ones don't look that bad...
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