1) Did you enjoy playing the Campaign? What did you enjoy most?
i didn't finish the whole campaign yet. I enjoyed it very much since i found the space fights really really cool
2) Which scenario was the hardest for you, and on what level?
uh, there were a lot of hard levels. Since the units in this version nearly all have great weaknesses some main characters are very likely to die so i had to restart each scenario about 2-3 times
but i play it on hard

(terradors finest)
i'm actually stuck at "Stealth is the key" but not because it would be a too-hard level (although that 20-turn-limit might be tought) but because my computer is really slow.
I guess you know how many troops the enemy can get with each 1500 gold (2 enemies) and that draw-away didn't work properly when i just tried the scenario for the first time, one of the 2 enemies fully recruited and smashed my ally and the other one recruited just on castleful and then was blocked by the other so when i came along he still had 1200 gold and started recruiting (so only half of the units were at south). There was nothing i could do to ambush them and kill them silently so next time i will just try to do it the old-fashioned way.
Also i found some of the levels so far pretty weird. On level 3 the enemy recruited only 1-2 anti-tank-warrior, i had already 2 level 2 tanks to recall (one of them nearly leveled to level 3) so i just placed them there and the enemy kept suiciding. I won this level few turns after those reinforcements arrived (they never saw an enemy...). The AI is really lousy from time to time, they often attack my infantry with their anti-tank and my tank with their anti-infantry. (even if both had the chance to do otherwise)
and the only good unit i found against anti-tank was my spec-ops (doing 30-2 with sharpshooter ability or even better just smashes them)
so i'm now at "Stealth is the key" and would like to hear if my recall list is good enoug:
Level 3:
2x VC-79H Hyperion-Class Heavy Tank (they are strong but only 4 movement... they have become useless since the battlefield have become that big)
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Level 2:
1x Flamethrower (strong+fast)
1x AR-02b Bomber
3x Spec-Ops (2 of them loyal, the third one nearly leveled up)
2x VC-79 Tank
1x Battlefield Medic (had more but they die pretty fast)
6x Heavy Weapons Specialist (2 of them are loyal)
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Level 1:
3x Grenadier (1 nearly leveled and 1 with medium xp)
5x L67 Light Tank (some have medium xp; i recruited them in levels that were won but i had some gold left so i can recall them now for less than half of their usual price

)
some scum (Soldier/Sniper i won't recall since new ones are cheaper)
i found the sniper pretty useless (they have too few hp and a weak ranged attack compared to a spec-ops) and i lost my main fleet (i had more bomber and those leveled flying scouts that get leadership ability)
3) Which person did you like best?
Alderman, although he's not strong (with 8 attacks strong is really useful) he's at least quick (and with 7 movement points my village grabber), he has +4 healing and that dwarf-defender ability
4) Do you have any suggestions?
some smaller maps would have been nice, also the units aren't that balanced i think
AI could use some improvement and it should recruit in a more balanced way
weaknesses and resistance are too huge, with ToD one unit can kill another with 1 strike easily (i don't think that's good since your troops die in the same manner...)
also please create a new name for recruits, call them recruits and don't use the recruit tag or whatever you did. Since in english recruit may mean both, a recruit (as a unit) and "to recruit" you used that "to recruit" i guess. Because in my german game they are named as the german word for "to recruit" (well more "recruiting" than "to recruit") which is really really weird.
5) What version do you have?
Wesnoth 1.6.3
TWoT - uhm don't know, i downloaded it 2 days ago
