Game crashes or hangs at the end of the tutorial part 1

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Tnaren
Posts: 1
Joined: June 9th, 2017, 4:24 pm

Game crashes or hangs at the end of the tutorial part 1

Post by Tnaren »

I've been trying to play the in-game tutorial, but it seems to either crash or freeze/hang at the "starting game..." screen right before Part 2 of the tutorial. If it freezes instead of crashing then the process will still need to be manually killed.

Running version 1.13.8 of Wesnoth on Xubuntu 17.04 x86_64
My laptop is an old Toshiba Satellite L755 with a 2.10 GHz Pentium CPU, 4 GB RAM, and first generation Intel HD Graphics.

I've attached the output from the gdb backtrace and the information from in-game system report.
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BfW_report_files.zip
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gfgtdf
Developer
Posts: 1432
Joined: February 10th, 2013, 2:25 pm

Re: Game crashes or hangs at the end of the tutorial part 1

Post by gfgtdf »

thx, this could probably fix this by addong a .valid() check at the start of impl_track_set, but it'd probably be better if impl_music_get wouldn't create invlid tracks in the first place (return nil for invalid integer keys instead of an inalid lua_music_track struct), not sure tohugh.
Scenario with Robots SP scenario (1.11/1.12), allows you to build your units with components, PYR No preperation turn 1.12 mp-mod that allows you to select your units immideately after the game begins.
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