Cursors for Wesnoth
Moderator: Forum Moderators
Forum rules
Before posting critique in this forum, you must read the following thread:
Before posting critique in this forum, you must read the following thread:
-
- Posts: 719
- Joined: December 9th, 2003, 9:31 pm
- Contact:
Cursors for Wesnoth
Wesnoth needs cursors. A standard cursos as well as cursors for moving a unit, sending a unit on goto, attacking, and waiting for the AI to move. Only colors we can use are black, white, and transparent.
Here is a 2 frame 24x24 cursor for waiting. (Hope the size and the animation arn't problems)
Here is a 2 frame 24x24 cursor for waiting. (Hope the size and the animation arn't problems)
-
- Posts: 719
- Joined: December 9th, 2003, 9:31 pm
- Contact:
I did some cursors some time ago:
http://wesnoth.whitevine.net/forum/phpB ... .php?t=437
Yours are nice, but maybe you should add another frame to the clock
http://wesnoth.whitevine.net/forum/phpB ... .php?t=437
Yours are nice, but maybe you should add another frame to the clock
-
- Posts: 719
- Joined: December 9th, 2003, 9:31 pm
- Contact:
-
- Posts: 719
- Joined: December 9th, 2003, 9:31 pm
- Contact:
-
- Posts: 719
- Joined: December 9th, 2003, 9:31 pm
- Contact:
-
- Posts: 719
- Joined: December 9th, 2003, 9:31 pm
- Contact:
-
- Posts: 719
- Joined: December 9th, 2003, 9:31 pm
- Contact:
-
- Posts: 719
- Joined: December 9th, 2003, 9:31 pm
- Contact:
-
- Posts: 719
- Joined: December 9th, 2003, 9:31 pm
- Contact:
-
- Posts: 719
- Joined: December 9th, 2003, 9:31 pm
- Contact:
-
- Posts: 719
- Joined: December 9th, 2003, 9:31 pm
- Contact:
-
- Posts: 719
- Joined: December 9th, 2003, 9:31 pm
- Contact:
-
- Posts: 719
- Joined: December 9th, 2003, 9:31 pm
- Contact: