Easy job for non-dev programmers

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Boucman
Inactive Developer
Posts: 2119
Joined: March 31st, 2004, 1:04 pm

Easy job for non-dev programmers

Post by Boucman »

hey all,

I want to direct any non-dev programmer which is looking for an easy path into the wesnoth code to have a look at https://gna.org/patch/?func=detailitem&item_id=484

it's a patch that shows the map size in the mp lobby...

it has already been commited, but there is more usefull info that could go in MP lobby so I thought that pointing to this patch would help people looking for an easy task to start...
Fight key loggers: write some perl using vim
mtx
Posts: 23
Joined: August 21st, 2005, 5:11 pm

Post by mtx »

Turn time limit seems a good candidate :wink:

Im planing to play with the MP lobby this Xmas to see if I can improve it.
Things I would like to try is a mean to know which players and observers are in each game, and some kind of closed games where you can choose which players are allowed to join to certain slots.
Boucman
Inactive Developer
Posts: 2119
Joined: March 31st, 2004, 1:04 pm

Post by Boucman »

these are commonly requested features, mtx, the MP community as a whole would thank you a lot
Fight key loggers: write some perl using vim
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