An idea for a new era, Pre-Roman Empire based
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An idea for a new era, Pre-Roman Empire based
I have an idea to create a Pre-Roman Era based on the known world before the fall of Troy and the formation of the Roman Empire. This era would have the following factions:
Greeks - as they are the superpower in this time period it would be wrong to ignore them,
The Trojans - these people escape after the fall of Troy and become the Roman Emipire, they are also another superpower
The Libyans - this refers to all of Africa as all of Africa is known as Libya at this point.
Northern Barbarians (Thracian territory) - these are the less civilized people of the era and therefore they rely on cheap, sturdy men
Northern Barbarians (Gaulish territory) - simalar to those from the Thracian Territories though they live north of Italy rather than north of Greece.
Middle East Faction - (I don't know who ruled this are during this time, the selucids are my best guess, they ruled this area about 500 years post)
I want to try and make most of the units and their in this era although art would be appreciated. I have received some feedback already by a couple if people who like the idea.
Please post below the name for a Middle East faction.
Can people post unit trees, I may edit them but please have 3 basic units per faction - A Melee Warrior, A Archer, and a Preist
Warrior - Powerful Melee, possibly a light ranged attack
Archer - Powerful ranged, possibly a light melee attack
Preist - Spellcaster, has either a melee or ranged spell (one or the other) that is more powerful than the warrior and archer.
Pls people - post unit trees, feedback, possible names, and possible stats
Greeks - as they are the superpower in this time period it would be wrong to ignore them,
The Trojans - these people escape after the fall of Troy and become the Roman Emipire, they are also another superpower
The Libyans - this refers to all of Africa as all of Africa is known as Libya at this point.
Northern Barbarians (Thracian territory) - these are the less civilized people of the era and therefore they rely on cheap, sturdy men
Northern Barbarians (Gaulish territory) - simalar to those from the Thracian Territories though they live north of Italy rather than north of Greece.
Middle East Faction - (I don't know who ruled this are during this time, the selucids are my best guess, they ruled this area about 500 years post)
I want to try and make most of the units and their in this era although art would be appreciated. I have received some feedback already by a couple if people who like the idea.
Please post below the name for a Middle East faction.
Can people post unit trees, I may edit them but please have 3 basic units per faction - A Melee Warrior, A Archer, and a Preist
Warrior - Powerful Melee, possibly a light ranged attack
Archer - Powerful ranged, possibly a light melee attack
Preist - Spellcaster, has either a melee or ranged spell (one or the other) that is more powerful than the warrior and archer.
Pls people - post unit trees, feedback, possible names, and possible stats
Heya, ppl
For the Gauls:
L1 L2 L3
Pillager--> Raider--> Slorterer.
Hunter--> L2 Hunter?--> Marksman.
Priest--> Druid--> Elder.
--> Nature Priest--> L2 Nature Priest.
--> Dark Priest.
The Pillager could have a club and sling, the Raider could have a sword and sling and the Slorterer could have twin blades.
The Hunter could have a bow and knife, the L2 Hunter could just be an immprovement of the Hunter and the Marksman could have the marksman ability.
The Priest is a healing unit, the Druid is a better healing unit and the Elder is a master healer. (their attack is Holy type)
The Nature Priest is another branch for the Priest to follow and instead of being a healer it turns to do major damage with plants.
The Dark Priest is a dark Priest who does lots of magical damage. (and branches off the Nature Priest)
Sorry for the long post and sorry for my spelling not being very good.
L1 L2 L3
Pillager--> Raider--> Slorterer.
Hunter--> L2 Hunter?--> Marksman.
Priest--> Druid--> Elder.
--> Nature Priest--> L2 Nature Priest.
--> Dark Priest.
The Pillager could have a club and sling, the Raider could have a sword and sling and the Slorterer could have twin blades.
The Hunter could have a bow and knife, the L2 Hunter could just be an immprovement of the Hunter and the Marksman could have the marksman ability.
The Priest is a healing unit, the Druid is a better healing unit and the Elder is a master healer. (their attack is Holy type)
The Nature Priest is another branch for the Priest to follow and instead of being a healer it turns to do major damage with plants.
The Dark Priest is a dark Priest who does lots of magical damage. (and branches off the Nature Priest)
Sorry for the long post and sorry for my spelling not being very good.
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- Maeglin Dubh
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If you had bothered to do a search of the forums, you would see that not only is there a Middle East faction under construction, there is also a Greek faction under construction, as well as an already completed Barbarian faction.
Not only that, but a standard unit tree usually tends to be a silly idea.
Not only that, but a standard unit tree usually tends to be a silly idea.
I think we should get one faction group done at a time.... right now, the Dardans, Kedari, Aiyira, etc, all have places in the WorldofWesnoth, but don't have art yet. It doesn't seem to me a good idea to add a bunch more factions that don't have any chance of getting art for a while...
So, it's a good idea, but IMO we should put it on the back burner for a while.
So, it's a good idea, but IMO we should put it on the back burner for a while.
For I am Turin Turambar - Master of Doom, by doom mastered. On permanent Wesbreak. Will not respond to private messages. Sorry!
And I hate stupid people.
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And I hate stupid people.
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