Kalifa unit art
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- Eleazar
- Retired Terrain Art Director
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- Joined: July 16th, 2004, 1:47 am
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Kalifa unit art
I didn't see a thread for these guys.
Currently Kalifa graphics have no animations, and most need to be TColored and Biggerized to fit with the rest of the default era.
Err, but naturally that should happen in this order: Biggerized, TColored, then animated.
To start out, i have a biggerized & TColored immortal.
Currently Kalifa graphics have no animations, and most need to be TColored and Biggerized to fit with the rest of the default era.
Err, but naturally that should happen in this order: Biggerized, TColored, then animated.
To start out, i have a biggerized & TColored immortal.
- Attachments
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- immortal.png (3.39 KiB) Viewed 5090 times
Feel free to PM me if you start a new terrain oriented thread. It's easy for me to miss them among all the other art threads.
-> What i might be working on
Attempting Lucidity
-> What i might be working on
Attempting Lucidity
- Redeth
- Art Contributor
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Re: Kalifa unit art
Cool. I could help with some animations in a few days.
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- Eleazar
- Retired Terrain Art Director
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- Joined: July 16th, 2004, 1:47 am
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Re: Kalifa unit art
Great, i'd usually rather not do that myself.Redeth wrote:Cool. I could help with some animations in a few days.
Archer L1:
Here he is scaled to mainline size. This one i'm not as happy with, but i'll put it out here for now. You may notice he looks scrawny next to a loyalist bowman. Well he's more of a bow specialist that the loy's unit. His melee HP, and resistances all are lower.
I'm trying to maintain as much of the original appearance, but it's difficult when both the size and color need significant changes.
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- archer.png (2.42 KiB) Viewed 5045 times
Feel free to PM me if you start a new terrain oriented thread. It's easy for me to miss them among all the other art threads.
-> What i might be working on
Attempting Lucidity
-> What i might be working on
Attempting Lucidity
Re: Kalifa unit art
Don't. Just go ahead and fix anything that's broken.Eleazar wrote:I'm trying to maintain as much of the original appearance, but it's difficult when both the size and color need significant changes.
Neo does not tread very lightly when redoing someone else's units, and that's a secret to why he always does such an amazing job.
- Eleazar
- Retired Terrain Art Director
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- Joined: July 16th, 2004, 1:47 am
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Re: Kalifa unit art
You have a point, but part of my caution is based on the fact that i'm not very familiar with the semi-historical trappings of this faction.Jetryl wrote:Don't. Just go ahead and fix anything that's broken.Eleazar wrote:I'm trying to maintain as much of the original appearance, but it's difficult when both the size and color need significant changes.
Neo does not tread very lightly when redoing someone else's units, and that's a secret to why he always does such an amazing job.
Feel free to PM me if you start a new terrain oriented thread. It's easy for me to miss them among all the other art threads.
-> What i might be working on
Attempting Lucidity
-> What i might be working on
Attempting Lucidity
- Eleazar
- Retired Terrain Art Director
- Posts: 2481
- Joined: July 16th, 2004, 1:47 am
- Location: US Midwest
- Contact:
It may, if the art/sound requirements are met, and the balance is judged sufficient. The Kalifa are the faction most likely to be next added to mainline. But beyond this simple info, this forum topic is only for discussing things relevant to the Kalifa's appearance.Sabata wrote:Are these going in game?
Feel free to PM me if you start a new terrain oriented thread. It's easy for me to miss them among all the other art threads.
-> What i might be working on
Attempting Lucidity
-> What i might be working on
Attempting Lucidity
Notes on Size
The Amir and Ghulam are armored, so should look very slightly bigger due to their armor. Especially the Lvl 2 Arif and Lvl 3 Immortal. The Ghaznid and Life Guard are more heavily armored than the Ghulam, and the Ghulam Al Rami is less armored than the Ghulam (horse loses its armor).
- Temuchin Khan
- Posts: 1800
- Joined: September 3rd, 2004, 6:35 pm
- Location: Player 6 on the original Agaia map
They were based on the Ottoman Empire, right? If so, then these websites should give you an idea of what they should look like:
http://en.wikipedia.org/wiki/Military_o ... man_Empire
http://www.theottomans.org/english/camp ... /index.asp
This one is from the wrong time period, but probably still helpful:
http://www.altarmodeling.com/orduenduen.htm
http://en.wikipedia.org/wiki/Military_o ... man_Empire
http://www.theottomans.org/english/camp ... /index.asp
This one is from the wrong time period, but probably still helpful:
http://www.altarmodeling.com/orduenduen.htm
Check out my new book!
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- Temuchin Khan
- Posts: 1800
- Joined: September 3rd, 2004, 6:35 pm
- Location: Player 6 on the original Agaia map
They are also in the Extended Era.tsr wrote:They are on the add-on server, listed as something like "Kalifa+Default".Tirpen wrote:So, who are these Kalifas then? I can't find any info about them in the wiki or forum. :?
/tsr
Check out my new book!
https://www.amazon.com/dp/1956715029/re ... oks&sr=1-1
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