Question regaurding animations
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Question regaurding animations
I implimented meganes animation for the scribe, and everything was going well (minus a minor problem in the art that will be fixed). I had got everything working, except the fact that there was still the old magic missle art. I took the missle animation out, and then when I tested it again the scribe went sliding toward each target, giving the unfortunate apperance of attemping to hug it.
How would you recomend that I keep the scribe from sliding, without giving it a projectile. (scribes are a ranged olny unit, however their attack would not have a projectile.)
How would you recomend that I keep the scribe from sliding, without giving it a projectile. (scribes are a ranged olny unit, however their attack would not have a projectile.)
"There are two kinds of old men in the world. The kind who didn't go to war and who say that they should have lived fast died young and left a handsome corpse and the old men who did go to war and who say that there is no such thing as a handsome corpse."
Re: Question regaurding animations
offset=. You know where to look.
Re: Question regaurding animations
fire a 100% transparent image? A invisible missle?
~ I'll heal you by 4 hp if you post next to me ~
Have a look at the Era of Strife, featuring Eltireans, Eventide, Minotaurs, Saurians and Triththa
Have a look at the Era of Strife, featuring Eltireans, Eventide, Minotaurs, Saurians and Triththa
Re: Question regaurding animations
Thanks zookeeper.
I feel silly for not seeing that when I went through the help file on it looking for a way to stop that.
I feel silly for not seeing that when I went through the help file on it looking for a way to stop that.
"There are two kinds of old men in the world. The kind who didn't go to war and who say that they should have lived fast died young and left a handsome corpse and the old men who did go to war and who say that there is no such thing as a handsome corpse."