Defence animation
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Defence animation
Hi,
Is there any easy way (without events) to choose defence animation based on weapon used? As I have unit with two alternative melee attack and would like to show same weapon in defence animation, as unit use in attack.
Is there any easy way (without events) to choose defence animation based on weapon used? As I have unit with two alternative melee attack and would like to show same weapon in defence animation, as unit use in attack.
Re: Defence animation
[filter_attack] and [filter_second_attack]