zombie-fied change

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Zeno
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zombie-fied change

Post by Zeno »

i just recoloure this marshal and i know its not very good... i just thought it could be some squishy zobie swamp dude for a campaign.... i havent done the stats yet so if anyone could help me do that and in fact help me do a campaign it would be a life-saver
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i know it looks weird
i know it looks weird
ghostly-grand-marshal.png (2.68 KiB) Viewed 5779 times
why are people douches?
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Kestenvarn
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Post by Kestenvarn »

I propose we name it The Chartreuse Crusader.
Zeno
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Post by Zeno »

haha or the squishy soldier
or the mushy marshal
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Stilgar
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Post by Stilgar »

The coloring looks a bit too similar to the "unit is poisoned" effect, in my opinion.
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Cuyo Quiz
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Post by Cuyo Quiz »

Green Knight is green.

And so [censored] immortal. The superheroic vigilante of the Old Days.
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irrevenant
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Post by irrevenant »

If you desaturated it and made it quasi-translucent it could look pretty cool, IMO.

[EDIT]Like so(ish).
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ghostly_grand_marshal-translucent-w-background.png
ghostly_grand_marshal-translucent-w-background.png (11.8 KiB) Viewed 5640 times
Last edited by irrevenant on February 10th, 2007, 9:49 pm, edited 2 times in total.
Sangel
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Post by Sangel »

As recolour jobs go, not bad at all. Not sure how "zombified" it looks, though - it's close in shade to bronze armour.
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Zeno
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Post by Zeno »

i tried not to make it look to poisoned..... i was hoping for a sort of swampy mouldy armour outfit.... and i guess he could have an 8-5 poison melee
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Ryorin
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Post by Ryorin »

Instead of making the whole armor green make it green in patches. For instance deep cracks in the armor, like between the pauldrons and the fauld.
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Zeno
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Post by Zeno »

ok... can u show me how u'd do it???? no seriously how would u do it
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Bander
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Post by Bander »

Honestly, I love this as it is. It's got that whole "Swamp Thing" vibe perfectly. I think that this would be bad as a regular unit, but as a hero (Or Villain) of a campaign it would be great. This guy has personality.

Edit: you could make his shield and plume team colored.
Ryorin
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Post by Ryorin »

Something more like this would be appropriate (Perhaps a bit more green).
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marshal.png
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RCG Tiburon
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Post by RCG Tiburon »

that's more of an evil green than a moldy green to me.
Taurus
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Post by Taurus »

Looks to me like he just climed out of a swamp. With a bit of fancy WML, you could add that into a campaign - whenever he moves into, or directly out of a swamp, give him that image :-P

You know, that makes for an interesting concept, modyfyint the images of units depending on the terrain they stand on. Be a tremendous amount of work tough, but just a random thought that crossed my mind...
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Ryorin
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Post by Ryorin »

I only had a couple of minutes, so I rusted and pitted his blade. I also gave him some green splotches, you could take a different green though. BTW, when have you ever seen an evil green?
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