zombie-fied change

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Gus
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Location: France

Post by Gus »

I meant conceptually: Goblins usually ride wolves, but this one rides a Troll, which doesn't strike me as a very docile creature, with a strong desire to be used like a horse =D
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Desire
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Joined: February 25th, 2007, 1:09 am

Post by Desire »

Ahhhhhh, I see. and another mounted goblin. (this time on an ogre!)
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Gus
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Location: France

Post by Gus »

Heh =)
Hard work may pay off in the long run, but laziness always pays off right away.
Freighter
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Joined: February 5th, 2007, 4:14 am

Post by Freighter »

i think the unit would look undead if it's armor looked a little more ... "broken"
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Desire
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Joined: February 25th, 2007, 1:09 am

completely redone

Post by Desire »

Started with a draug body thing, added helmet and sword, screwed with the colours, sword arm is supposed to look mangled and broke, but cant quite get it right.
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swampdeadthing.png
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Freighter
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Joined: February 5th, 2007, 4:14 am

Post by Freighter »

here is my version of the above picture. this is what i mean't by broken
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swampdeadthing_175[1].png
swampdeadthing_175[1].png (7.34 KiB) Viewed 5324 times
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Desire
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Joined: February 25th, 2007, 1:09 am

Post by Desire »

Hows abouts this? may be a little bad, cause i broke my right wrist yesterday.
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swampdeadthing.png
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Freighter
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Post by Freighter »

Desire wrote:Hows abouts this? may be a little bad, cause i broke my right wrist yesterday.
the armor looks just fine. better than the one i made. but the sword will have to go back for realism. think about it. if a sword is broken the person weilding it will have alot of trouble killing things in battle.
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Desire
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Joined: February 25th, 2007, 1:09 am

Post by Desire »

but think, A bottle over the head, maybe daze you. But a broken bottle... *stabbity stab*

Personally, I haven't broken a sword, so I don't know if its true with them, but if you saw up some metals, the results can be damn sharp.

I'll try add some of the sword back on. :P
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Freighter
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Joined: February 5th, 2007, 4:14 am

Post by Freighter »

Desire wrote:but think, A bottle over the head, maybe daze you. But a broken bottle... *stabbity stab*

Personally, I haven't broken a sword, so I don't know if its true with them, but if you saw up some metals, the results can be damn sharp.

I'll try add some of the sword back on. :P
no need. Already done :P
mabey there should be another class of weapons added for things like this (i.e. axes,swords,broken weapons) but here is my sword
Attachments
swampdeadthing_240.png
swampdeadthing_240.png (7.04 KiB) Viewed 5214 times
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Desire
Posts: 41
Joined: February 25th, 2007, 1:09 am

Post by Desire »

Hmm, the sword looks floppy... It should be less bent and just haave a chunk missing.
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Freighter
Posts: 70
Joined: February 5th, 2007, 4:14 am

Post by Freighter »

thats what i did in my first pic swampdeadthing_175.png

how about i merge some parts from both
Attachments
swampdeadthing_175[1].png
swampdeadthing_175[1].png (7.34 KiB) Viewed 5201 times
swampdeadthing_240.png
swampdeadthing_240.png (7.04 KiB) Viewed 5205 times
Wesnoth Acronym Guide
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This link is here for my own purposes. But feel free to use it.
Desire
Posts: 41
Joined: February 25th, 2007, 1:09 am

Post by Desire »

or it could just have a slightly battered sword, still looks old and worn, but just as deadly (if not more so) than the original
Attachments
swampdeadthing_240.png
swampdeadthing_240.png (7.64 KiB) Viewed 5194 times
swampdeadthing_240.png
swampdeadthing_240.png (7.66 KiB) Viewed 5201 times
Last edited by Desire on April 3rd, 2007, 11:34 pm, edited 2 times in total.
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Freighter
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Joined: February 5th, 2007, 4:14 am

Post by Freighter »

looking good :D this should be posted to the art devs
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Desire
Posts: 41
Joined: February 25th, 2007, 1:09 am

Post by Desire »

well, I need some sleep, and my broken arm & cast are annoying me like hell :evil:
Cya round!
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