A Sith's foray into the world of Spriting...

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Maeglin Dubh
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A Sith's foray into the world of Spriting...

Post by Maeglin Dubh »

Made for the Imperial Era....
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Longbowman
Longbowman
Longbowman.PNG (1.91 KiB) Viewed 4768 times
Forester
Forester
Forester.PNG (1.65 KiB) Viewed 4778 times
Yeoman
Yeoman
Yeoman.PNG (1.56 KiB) Viewed 4770 times
Cuyo Quiz wrote:I really should push for Temuchin's brainstorming with all my might someday, when the skies are cloudy, the winds dance and the light is free to roam over the soil along the fog.
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Maeglin Dubh
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Post by Maeglin Dubh »

And more...

Any advice is appreciated. I plan on doing most, if not all of the art for the Fuedal Age human faction.
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Sergeant
Sergeant
Sergeant.PNG (1.71 KiB) Viewed 4780 times
Levy
Levy
Levy.PNG (1.51 KiB) Viewed 4763 times
Serf
Serf
Serf.PNG (1.78 KiB) Viewed 4765 times
Cuyo Quiz wrote:I really should push for Temuchin's brainstorming with all my might someday, when the skies are cloudy, the winds dance and the light is free to roam over the soil along the fog.
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Sgt. Groovy
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Post by Sgt. Groovy »

The forester looks like a British colonialist on a bow-hunting safari.
Tiedäthän kuinka pelataan.
Tiedäthän, vihtahousua vastaan.
Tiedäthän, solmu kravatin, se kantaa niin synnit
kuin syntien tekijätkin.
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Post by theotherhiveking »

all legs looks strange...
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Post by Darn Penguin »

theotherhiveking wrote:all legs looks strange...
I think the Levy's legs look alright. All these are better than I'd be able to do, anyway. Maybe someday I'll try to make one.

Oh, and don't let those sprites into the mead. I would hate to be chased by orcs, and go to the levy to find the levy dry.
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Jetrel
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Post by Jetrel »

Many of these are too small; make sure they're at least the height of the loyalist bowman/spearman, if they're level one.

A few pixels of difference can be major, so don't fudge it.
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Post by Maeglin Dubh »

These were all created using the Human Frankenpack, for two reasons.... One, no one has used it to create faction art, to my knowledge, so this serves as proof of concept. Two, I'm not sure I can actually draw anything from scratch.

The Serf is a level 0, and the line is thus: Serf -> Levy -> Sergeant.

Yeoman is a level 1, thusly: Yeoman -> Forester -> Longbowman.

So, I should use the Spearman and Archer as a ruler? Alright, makes sense. My problem now is that I'll likely wind up having to add random pixels, which I try to avoid.... Only times I did that here were for the Forester's neck, since it didn't fit in well originally, and to change the spear to a bill.
Cuyo Quiz wrote:I really should push for Temuchin's brainstorming with all my might someday, when the skies are cloudy, the winds dance and the light is free to roam over the soil along the fog.
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Sgt. Groovy
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Post by Sgt. Groovy »

so this serves as proof of concept
... or disproof. I would suggest recolouring some of the components to make the frankensteining a bit less obvious (for example the khaki thug/bandit torso appearing in three of your units).
Tiedäthän kuinka pelataan.
Tiedäthän, vihtahousua vastaan.
Tiedäthän, solmu kravatin, se kantaa niin synnit
kuin syntien tekijätkin.
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Maeglin Dubh
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Post by Maeglin Dubh »

So, here's what I'm going to do.

Yeoman: Total redo. Realized after I pieced it together that it's almost exactly the Loyalist Archer, only poorly balanced.

Forester: Possible recolor, maybe try to make him a little taller in keeping with being level 2.

Longbowman: Correct the balance. Taller? Possibly.

Serf: Definitely needs to be taller. Balance is way off.

Levy: Height, etc. seems to be ok. Recolor of the jacket is in order. Move the shield in closer.

Sergeant: Seems ok to me... Recolor the jacket, of course, try for a Wisby Coat of Plates look if possible.

Does that sound good?
Cuyo Quiz wrote:I really should push for Temuchin's brainstorming with all my might someday, when the skies are cloudy, the winds dance and the light is free to roam over the soil along the fog.
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irrevenant
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Post by irrevenant »

Maeglin Dubh wrote:Does that sound good?
Since noone else has answered: Sounds okay, but it's always hard to be sure until you actually see it.
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Eternal
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Post by Eternal »

Not even a sith can avoid my tweakment. :wink:
I left a plenty of room for more fixing.
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longbowman.png
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irrevenant
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Post by irrevenant »

Hmm, not sure exactly what you did, Eternal[1], but that looks awesome!


[1] Actually, I might find it constructive later to compare the two sprites side by side and analyse the differences.
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Post by battlestar »

the last one looks pretty good :)
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Post by Vendanna »

irrevenant wrote:Hmm, not sure exactly what you did, Eternal[1], but that looks awesome!
He fixed the legs, added a few shouldpads or similar, and tweaked some parts to make the transition more smooth. nonetheless its one of the best looking ones, also the one I like most from your sprites being that peasant one the second I liked most. :)

[1] Actually, I might find it constructive later to compare the two sprites side by side and analyse the differences.
That's the way to go for anyone that wants to learn spriteart, especially to learn about shading that is one of the most hard to do or the legs, tought changing the skin/armor color is a good way to learn from a starter. Now... where you will use the image? I like it even better than the old longbowman of the loyalists :)
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Post by turin »

I like eternal's edit. :D
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