Scenario 5: Council in Weldyn
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Scenario 5: Council in Weldyn
1) What difficulty levels have you played the scenario on?
(2) How difficult did you find the scenario? (1-10)
(3) How clear did you find the scenario objectives?
(4) How clear and interesting did you find the dialog and storyline of the scenario?
(5) What were your major challenges in meeting the objectives of the scenario?
(6) How fun do you think the scenario is? (1-10)
(7) What, if any, are changes you would have made to the scenario to make it more fun?
(8) Was there any event that caused you to lose the game and forced you to reload or restart the scenario?
(9) If you know a bit of the Wesnoth Markup Language - do you think that the WML of this scenario is clear and well commented? If not which part would you like to be documented better?
(2) How difficult did you find the scenario? (1-10)
(3) How clear did you find the scenario objectives?
(4) How clear and interesting did you find the dialog and storyline of the scenario?
(5) What were your major challenges in meeting the objectives of the scenario?
(6) How fun do you think the scenario is? (1-10)
(7) What, if any, are changes you would have made to the scenario to make it more fun?
(8) Was there any event that caused you to lose the game and forced you to reload or restart the scenario?
(9) If you know a bit of the Wesnoth Markup Language - do you think that the WML of this scenario is clear and well commented? If not which part would you like to be documented better?
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Re: Scenario Review: DM 5 - Council in Weldyn
(4) Very clear and interesting.
(7) No.
(7) No.
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- Posts: 368
- Joined: April 15th, 2010, 3:03 pm
Re: Scenario Review: DM 5 - Council in Weldyn
Yay for plot development! Still, it would be nice if someone had bothered to explain (or at least ask/wonder) how and why orcs managed to get this far south... Apart from that no changes are needed.
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- Pewskeepski
- Posts: 378
- Joined: November 17th, 2010, 6:24 pm
- Location: An icy dungeon beneath Antarctica
Re: Scenario 5: Council in Weldyn
(1) What difficulty levels have you played the scenario on?
Challenging, 1.9.4 (228 gold)
(2) How difficult did you find the scenario? (1-10)
1: I guess I'm just really good at this game
(3) How clear did you find the scenario objectives?
What?
(4) How clear and interesting did you find the dialog and storyline of the scenario?
Great, I second shadowblack's comment about the orc's getting this far south.
(5) What were your major challenges in meeting the objectives of the scenario?
Pah! This scenario was easy!
(6) How fun do you think the scenario is? (1-10)
8: Good reading.
(7) What, if any, are changes you would have made to the scenario to make it more fun?
See (10)
(8) Was there any event that caused you to lose the game and forced you to reload or restart the scenario?
No
(9) If you know a bit of the Wesnoth Markup Language - do you think that the WML of this scenario is clear and well commented? If not which part would you like to be documented better?
Not much to comment on...
(10) How well done did you find the map for the scenario?
I thought it stunk, It doesn't match Weldyn AT ALL. It should be changed.
*No replay for you*
Challenging, 1.9.4 (228 gold)
(2) How difficult did you find the scenario? (1-10)
1: I guess I'm just really good at this game
(3) How clear did you find the scenario objectives?
What?
(4) How clear and interesting did you find the dialog and storyline of the scenario?
Great, I second shadowblack's comment about the orc's getting this far south.
(5) What were your major challenges in meeting the objectives of the scenario?
Pah! This scenario was easy!
(6) How fun do you think the scenario is? (1-10)
8: Good reading.
(7) What, if any, are changes you would have made to the scenario to make it more fun?
See (10)
(8) Was there any event that caused you to lose the game and forced you to reload or restart the scenario?
No
(9) If you know a bit of the Wesnoth Markup Language - do you think that the WML of this scenario is clear and well commented? If not which part would you like to be documented better?
Not much to comment on...
(10) How well done did you find the map for the scenario?
I thought it stunk, It doesn't match Weldyn AT ALL. It should be changed.
*No replay for you*
"Everything is better with penguins."
Creator of Burning Souls, The Fall of Wesnoth (abandoned) and Adventures of Knighthood (now available on BfW 1.15!)
Creator of Burning Souls, The Fall of Wesnoth (abandoned) and Adventures of Knighthood (now available on BfW 1.15!)
Re: Scenario 5: Council in Weldyn
This was good, the dialogue gave a real war-esque feel to it, how the king checked in with his commanders.
Fate is against me.
-
- Posts: 216
- Joined: September 30th, 2018, 7:31 am
Re: Scenario 5: Council in Weldyn
1) What difficulty levels have you played the scenario on?
- 1.14.5, Normal
(4) How clear and interesting did you find the dialog and storyline of the scenario?
- It's a pretty interesting dialogue-only scenario. Foreshadowns the event of orcish war and the undead menace. Looks like this will be a campaign fighting against both undead and the orcs
- 1.14.5, Normal
(4) How clear and interesting did you find the dialog and storyline of the scenario?
- It's a pretty interesting dialogue-only scenario. Foreshadowns the event of orcish war and the undead menace. Looks like this will be a campaign fighting against both undead and the orcs