Better "it's your turn" notification for multiplay

Brainstorm ideas of possible additions to the game. Read this before posting!

Moderator: Forum Moderators

Forum rules
Before posting a new idea, you must read the following:
miyo
Posts: 2201
Joined: August 19th, 2003, 4:28 pm
Location: Finland

Re: Windows notifier

Post by miyo »

KKovacs wrote:can be downloaded from: http://www.kkovacs.hu/pub/wesnotify.exe (956 KB).
License? If Free Software, where can the source be downloaded?

- Miyo
KKovacs
Posts: 7
Joined: August 25th, 2004, 4:14 pm
Location: Hungary
Contact:

Re: Windows notifier

Post by KKovacs »

miyo wrote:License? If Free Software, where can the source be downloaded?
KKovacs wrote:The EXE file is a Tclkit (http://www.equi4.com/tclkit.html): it's a TCL script, the ICO files, and a tcl interpreter packaged in one exe file. It can be un-wrapped, re-wrapped, etc by open source tools downloadable form the above URL. Modify at your will.
So it's practically it's own source. The source code is in the "package", can be viewed with the right tools (SDX).

Modify at your will => Let it be Public Domain.

Good?
Last edited by KKovacs on August 28th, 2004, 5:40 pm, edited 1 time in total.
miyo
Posts: 2201
Joined: August 19th, 2003, 4:28 pm
Location: Finland

Post by miyo »

Suites fine for our purposes =)

- Miyo
ettin
Lord of Glamdrol
Posts: 369
Joined: August 17th, 2003, 2:05 pm
Contact:

Post by ettin »

Dave wrote:turn_cmd="xmessage Your turn in Wesnoth&"
If you want a prettier notification, you can use something like zenity:

Code: Select all

turn_cmd="zenity --info --text='Your turn in Wesnoth'&"
Post Reply