Laela-Uesmae's_MPmaps
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Laela-Uesmae's_MPmaps
(1) What map and map version did you play?
(2) What settings did you use(If any)?
(3) How clear did you find the starting messages/objectives?
(4) How fun do you think the map is? (1-10)
(5) Any bugs, errors, suggestions or spelling mistakes?
(2) What settings did you use(If any)?
(3) How clear did you find the starting messages/objectives?
(4) How fun do you think the map is? (1-10)
(5) Any bugs, errors, suggestions or spelling mistakes?
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- Posts: 16
- Joined: July 30th, 2010, 2:25 pm
Re: Laela-Uesmae's_MPmaps
(5) "Clash in cave lms" (Little ring), when the leader turns into a ghost, this ghost doesn't have a name (player's/side's name). I've found a way to fix it (that's a snippet from the map I've been working on):
Maybe there is a better way, but I'm still WML newbie
Well.. please apply that to the original map.
Code: Select all
[event]
name=last_breath
first_time_only=yes
[filter]
canrecruit=yes
side=1
[/filter]
{FLASH_WHITE {QUAKE lightning.ogg}}
[store_side]
side=1
variable=ghostOneName
[/store_side]
[unit]
id=ghost1
name=$ghostOneName.name
x,y=11,8
type=Wraith
ai_special="guardian"
side=2
race=undeads
canrecruit=yes
{IS_HERO}
[/unit]
[/event]
Well.. please apply that to the original map.
Re: Laela-Uesmae's_MPmaps
Basically this should work, however is there reason that unit is side 2 while all other is side 1? Going to look this when i wake up.
Re: Laela-Uesmae's_MPmaps
Added this feature, but couldnt upload currently, going to try later sometime.