Witch Campaign: Mountain Witch

Discussion and development of scenarios and campaigns for the game.

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Glimmer_zonker
Posts: 1
Joined: March 21st, 2022, 3:16 am

Re: Witch Campaign: Mountain Witch

Post by Glimmer_zonker »

In the "go to the sea" scenario is there a trick I'm missing or is there a bug?
I'm able to move my pixie and scholar into the "deep enter" hex on the right side of the map, but not any of my mermen or hana ( they just sit on top of that hex instead of disappearing into it)

Really enjoying the campaign so far!
oror
Posts: 12
Joined: February 26th, 2012, 1:49 pm

Re: Witch Campaign: Mountain Witch

Post by oror »

Hi,
I've been trying to play this campaign with Wesnoth 1.16, and I cannot recall familiars from one scenario to the other, i.e. in "Mountain path" when I draw a magic circle and then click on "Summon a familiar", I get the "Recall a familiar" option, but then the list is empty and I can only click on cancel. I uninstalled every remains of installation (including saves, configuration etc.) and reinstalled from scratch, but nothing changed. However, after uninstalling everything and reinstalling Wesnoth 1.14, I can recall them again.
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