A Vision Blinded, S13 - Nature's Fury
Moderator: Forum Moderators
A Vision Blinded, S13 - Nature's Fury
All Scenarios of AVB
Scenario 12 - For Auld Lang Syne
(1) Wesnoth version:
(for example, 1.14.6)
(2) Version of AVB:
(for example, 1.2.5; as shown in the add-on manager unless you updated the campaign since playing this scenario; if you are unsure, write older than current version)
(3) Difficulty:
(for example, Horseman (Beginner); shown by the Load dialog in-game)
(4) Modifications used:
(for example, Healer XP Mod or none; only Mods impacting gameplay are meant)
(5) How many times did you restart the scenario from the beginning:
(for example 5 or I don't remember is also valid)
(6) How many times did you load to the start of the current turn or to an earlier turn during the scenario:
(the examples above work here as well)
(7) Comments about the scenario or replay, but that's very optional.
Scenario 12 - For Auld Lang Syne
(1) Wesnoth version:
(for example, 1.14.6)
(2) Version of AVB:
(for example, 1.2.5; as shown in the add-on manager unless you updated the campaign since playing this scenario; if you are unsure, write older than current version)
(3) Difficulty:
(for example, Horseman (Beginner); shown by the Load dialog in-game)
(4) Modifications used:
(for example, Healer XP Mod or none; only Mods impacting gameplay are meant)
(5) How many times did you restart the scenario from the beginning:
(for example 5 or I don't remember is also valid)
(6) How many times did you load to the start of the current turn or to an earlier turn during the scenario:
(the examples above work here as well)
(7) Comments about the scenario or replay, but that's very optional.
Re: A Vision Blinded, S13 - Nature's Fury
(1) Wesnoth version:
1.14.6
(2) Version of AVB:
1.0.19
(3) Difficulty:
Hard
(4) Modifications used:
None
(5) How many times did you restart the scenario from the beginning:
0
(6) How many times did you load to the start of the current turn or to an earlier turn during the scenario:
0
1.14.6
(2) Version of AVB:
1.0.19
(3) Difficulty:
Hard
(4) Modifications used:
None
(5) How many times did you restart the scenario from the beginning:
0
(6) How many times did you load to the start of the current turn or to an earlier turn during the scenario:
0
- Attachments
-
- AVB-Nature's Fury replay.gz
- (122.19 KiB) Downloaded 270 times
- Lord-Knightmare
- Discord Moderator
- Posts: 2371
- Joined: May 24th, 2010, 5:26 pm
- Location: Somewhere in the depths of Irdya, gathering my army to eventually destroy the known world.
- Contact:
Re: A Vision Blinded, S13 - Nature's Fury
1.16.1
1.0.26
Hard
None
0
0
1.0.26
Hard
None
0
0
Creator of "War of Legends"
Creator of the Isle of Mists survival scenario.
Maintainer of Forward They Cried
User:Knyghtmare | My Medium
Creator of the Isle of Mists survival scenario.
Maintainer of Forward They Cried
User:Knyghtmare | My Medium
Re: A Vision Blinded, S13 - Nature's Fury
(1) Wesnoth version:
1.16.9
(2) Version of AVB:
1.0.26
(3) Difficulty:
Enchantress (Normal)
(4) Modifications used:
None
(5) How many times did you restart the scenario from the beginning:
None
(6) How many times did you load to the start of the current turn or to an earlier turn during the scenario:
Once, reloaded turn 4.
(7) Comments about the scenario or replay, but that's very optional.
Nice final scenario. Big battle!
I messed up my positions on first contact so I reloaded turn 4, smooth sailing after that.
I failed to protect all elvish leaders, one got taken down (not the one critical for the scenario though). His fault for getting out of his keep in the middle of orcs while his troops were still distracting them and I was coming to the rescue ... ho well.
The layout of Malostatin castle makes it really difficult to finish him, but we got there in the end!
Once again impressed with an elvish shaman (not my team, purple elves) who decided to take on one halebardier and 2 shock troopers by helself and lived a few turns (turns 14-15) long enough for me to come and rescue her. Unfortunately that made her too confident and after being healed she went on another suicide mission which ended up in her quick demise at turn 20 ... R.I.P.
1.16.9
(2) Version of AVB:
1.0.26
(3) Difficulty:
Enchantress (Normal)
(4) Modifications used:
None
(5) How many times did you restart the scenario from the beginning:
None
(6) How many times did you load to the start of the current turn or to an earlier turn during the scenario:
Once, reloaded turn 4.
(7) Comments about the scenario or replay, but that's very optional.
Nice final scenario. Big battle!
I messed up my positions on first contact so I reloaded turn 4, smooth sailing after that.
I failed to protect all elvish leaders, one got taken down (not the one critical for the scenario though). His fault for getting out of his keep in the middle of orcs while his troops were still distracting them and I was coming to the rescue ... ho well.
The layout of Malostatin castle makes it really difficult to finish him, but we got there in the end!
Once again impressed with an elvish shaman (not my team, purple elves) who decided to take on one halebardier and 2 shock troopers by helself and lived a few turns (turns 14-15) long enough for me to come and rescue her. Unfortunately that made her too confident and after being healed she went on another suicide mission which ended up in her quick demise at turn 20 ... R.I.P.
Spoiler:
- Attachments
-
- AVB-Nature's Fury replay.gz
- (121.57 KiB) Downloaded 45 times