Topic: Conquest* for 1.18
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Topic: Conquest* for 1.18
Hi all! I ported Conquest*, an add-on created by enclave for Wesnoth 1.14.
First of all, what is Conquest?
Conquest is a game mode for multiplayer games which you play on custom maps. RPG elements are removed, instead new strategy elements are added:
Conquest Asterisk is a modification of Gwledig’s Conquest Original Gameplay. It has the same units and many maps in common, but adds
Other players don’t need to download the add-on to join your game, and thanks to new sprites in 1.18 they will see the same graphics as you.
I am still looking for other players to maintain this add-on with. And for new first-time players! Just host a game and see who joins.
There exists a Discord chat: https://discord.gg/jekZpTub3X
Another add-on which extends Conquest in unit variety and with additional maps is Conquest+ (for 1.16).
First of all, what is Conquest?
Conquest is a game mode for multiplayer games which you play on custom maps. RPG elements are removed, instead new strategy elements are added:
- You need to control regions to get bonus gold. Regions are a group of villages you need to own.
- Recruiting units happens in the villages you control, not with leaders or keeps.
- Naval combat is added.
- Combat is simplified and shorter. This shifts focus to the big picture instead of individual battles.
- Diplomacy with other players plays a role.
Conquest Asterisk is a modification of Gwledig’s Conquest Original Gameplay. It has the same units and many maps in common, but adds
- A random map generator.
- AI support for maps which use only the human faction.
- Options to change minimum distance of players.
- Options to increase the strength of neutral units.
Other players don’t need to download the add-on to join your game, and thanks to new sprites in 1.18 they will see the same graphics as you.
I am still looking for other players to maintain this add-on with. And for new first-time players! Just host a game and see who joins.
There exists a Discord chat: https://discord.gg/jekZpTub3X
Another add-on which extends Conquest in unit variety and with additional maps is Conquest+ (for 1.16).
Try out the dark board theme.
- unterwassermann
- Posts: 28
- Joined: August 2nd, 2023, 12:50 pm
- Location: Mars
Re: Topic: Conquest* for 1.18
All the best for your mod Shiki!
Maintainer of Conquest (Original Gameplay), Conquest+, Conquest+ Space/Ranged, Chaoz Battle of the Wizards, Lazersquad (squad game), WesCraft (building MP game)
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- Posts: 63
- Joined: March 24th, 2010, 7:01 pm
Re: Topic: Conquest* for 1.18
Great, I love Conquest .
Is there a way to play the Conquest- maps/mod from older Wesnoth versions? Talking about the big maps that Lich Lord used to create and were played a lot many years ago ?
Is there a way to play the Conquest- maps/mod from older Wesnoth versions? Talking about the big maps that Lich Lord used to create and were played a lot many years ago ?
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- Posts: 63
- Joined: March 24th, 2010, 7:01 pm
Re: Topic: Conquest* for 1.18
Short Update, I am playing 1v1 games with Lich_Lord and we do have Surdmark teleports. If anyone intrested u can pm me