halbardier
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halbardier
Hi!
My idea is to change the attacks of a halbardier.
11-4 pierce
9-4 blade
see you
My idea is to change the attacks of a halbardier.
11-4 pierce
9-4 blade
see you
- Dragonking
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- Thrawn
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well. a halberd was a pole arm with both ax and spear--and I always assumed that ax(blade) more important than spear(pierce)toms wrote:because it´s more logical that his pierce attack is very powerful
(think on a real halbardier)
but I'd Like the change anyways
...please remember that "IT'S" ALWAYS MEANS "IT IS" and "ITS" IS WHAT YOU USE TO INDICATE POSSESSION BY "IT".--scott
this goes for they're/their/there as well
this goes for they're/their/there as well
- Thrawn
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I don't think the spike was over 1.5ft that seems large--but I agree that the spearhead should be longer than it is in pictureTomsik wrote:AFAIK Halabards spike was 60cm long!
...please remember that "IT'S" ALWAYS MEANS "IT IS" and "ITS" IS WHAT YOU USE TO INDICATE POSSESSION BY "IT".--scott
this goes for they're/their/there as well
this goes for they're/their/there as well
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The Pikeman has an 11-3 pierce firststrike attack. The Halbardier has 11-4 blade a 9-4 pierce firststrike attacks: is this not RIPLIB?
It's easy to imagine a situation where you would rather have a Pikeman than a Halbardier - if you are being charged by a horseman with 26 HP in twilight, a single hit from the pikeman's pike will kill the horseman - as the pikeman goes first, he has a 60% chance to kill the horseman and take no damage. The Halbardier, however, only does 18 damage with the blade attack, and 22 with the pierce attack - he needs 2 hits to kill the horseman, so has a much higher chance of taking damage from the attack.
I would say that for a unit with firststrike - especially one designed to recieve cavalry charges - a lower damage pierce attack with more swings is _not_ strictly better than a higher damage attack with less swings.
Switching the damage types around would fix the problem, as would upping the damage and reducing the swings of the pierce attack, which would, IMHO, make the unit more interesting.
It's easy to imagine a situation where you would rather have a Pikeman than a Halbardier - if you are being charged by a horseman with 26 HP in twilight, a single hit from the pikeman's pike will kill the horseman - as the pikeman goes first, he has a 60% chance to kill the horseman and take no damage. The Halbardier, however, only does 18 damage with the blade attack, and 22 with the pierce attack - he needs 2 hits to kill the horseman, so has a much higher chance of taking damage from the attack.
I would say that for a unit with firststrike - especially one designed to recieve cavalry charges - a lower damage pierce attack with more swings is _not_ strictly better than a higher damage attack with less swings.
Switching the damage types around would fix the problem, as would upping the damage and reducing the swings of the pierce attack, which would, IMHO, make the unit more interesting.
If life gives you Lions, Make Lionade.
- Casual User
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If the piercing attack was stronger than the bladed one, the bladed attack would be useless as piercing is generally better than bladed, and in the few cases where bladed is better, 9-4 would still be either equal to or less than 11-4.
I think the halberdier's attacks should be changed to
15(or 14)-3 bladed
12-3 piercing
The total damage would still be (roughly) the same, but it would fix RIPLIB and would keep the feel of pikeman - fewer, more powerful attacks vs swordsman - numerous, weaker attacks.
It would also make first strike more useful.
I think the halberdier's attacks should be changed to
15(or 14)-3 bladed
12-3 piercing
The total damage would still be (roughly) the same, but it would fix RIPLIB and would keep the feel of pikeman - fewer, more powerful attacks vs swordsman - numerous, weaker attacks.
It would also make first strike more useful.
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I think, if my maths is right, this gives a halbardier exactly enough piercing damage to kill a charging horseman on full HP in one hit in the daylight. A strong or resiliant horseman should be able to take the one hit and survive, and a strong halbardier can kill a strong or resilient horseman in one hit.Casual User wrote: I think the halberdier's attacks should be changed to
15(or 14)-3 bladed
12-3 piercing
Sounds about right to me. Anyone charging a horseman at a halbardier in daylight is either desperate, a mad crazy gamblin' man, or doesn't like horsemen.
If life gives you Lions, Make Lionade.