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I see what you mean. It is the mainline macro PUT_TO_RECALL_LIST that is causing it. I'll send an update when I can, but anyone can fix their copy by removing those macros at lines 489, 511, and 529 (delete the entire line) in the file Bad_Moon_Rising/scenarios3/2_01_Trouble.cfg and replacing them withlostnumber wrote:Very first scenario of the final chapter of BMR freezes the game.
[store_unit]
[filter]
id=Raenna #or Belleros or Carghanna, once for each
[/filter]
variable=recall_temp
kill=yes
[/store_unit]
[set_variable]
name=recall_temp.y
value=recall
[/set_variable]
[set_variable]
name=recall_temp.x
value=recall
[/set_variable]
[unstore_unit]
variable=recall_temp
find_vacant=no #<--I'm doing this from memory, this may not be quite right
[/unstore_unit]
{CLEAR_VARIABLE recall_temp}
As far as I know, 1.9 means the "ninth version of 1.x series", not "one and nine tenths". I don't think developers plan on having exactly ten releases ahead of time.Mountain_King wrote:Little nitpick type thing:
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