Genesis, S12 - Iron Crescent
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Genesis, S12 - Iron Crescent
All Scenarios of Gns
Scenario 11 - Blood Sea
Scenario 13 - Silent Night
(1) Wesnoth version:
(for example, 1.16.6)
(2) Version of Gns:
(for example, 1.2.5; as shown in the add-on manager unless you updated the campaign since playing this scenario; if you are unsure, write older than current version)
(3) Difficulty:
(for example, Horseman (Beginner); shown by the Load dialog in-game)
(4) Modifications used:
(for example, Healer XP Mod or none; only Mods impacting gameplay are meant)
(5) How many times did you restart the scenario from the beginning:
(for example 5 or I don't remember is also valid)
(6) How many times did you load to the start of the current turn or to an earlier turn during the scenario:
(the examples above work here as well)
(7) Comments about the scenario or replay, but that's very optional.
Scenario 11 - Blood Sea
Scenario 13 - Silent Night
(1) Wesnoth version:
(for example, 1.16.6)
(2) Version of Gns:
(for example, 1.2.5; as shown in the add-on manager unless you updated the campaign since playing this scenario; if you are unsure, write older than current version)
(3) Difficulty:
(for example, Horseman (Beginner); shown by the Load dialog in-game)
(4) Modifications used:
(for example, Healer XP Mod or none; only Mods impacting gameplay are meant)
(5) How many times did you restart the scenario from the beginning:
(for example 5 or I don't remember is also valid)
(6) How many times did you load to the start of the current turn or to an earlier turn during the scenario:
(the examples above work here as well)
(7) Comments about the scenario or replay, but that's very optional.
Re: Genesis, S12 - Iron Crescent
(1) Wesnoth version:
1.16.8
(2) Version of Gns:
0.2.12
(3) Difficulty:
Nymph (Normal)
(4) Modifications used:
None
(5) How many times did you restart the scenario from the beginning:
0
(6) How many times did you load to the start of the current turn or to an earlier turn during the scenario:
Just once for combat purposes.
Scenario stats:
They are not that relevant for that scenario, but here you go.
1.16.8
(2) Version of Gns:
0.2.12
(3) Difficulty:
Nymph (Normal)
(4) Modifications used:
None
(5) How many times did you restart the scenario from the beginning:
0
(6) How many times did you load to the start of the current turn or to an earlier turn during the scenario:
Just once for combat purposes.
Scenario stats:
They are not that relevant for that scenario, but here you go.
Spoiler:
- Attachments
-
- Gns-1-Iron Crescent replay 20230205-121054.gz
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