Multiplayer map - Four Peaks
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Multiplayer map - Four Peaks
From the lets-force-everyone-into-the-middle dept:
Here's another map I've started working on. It was inspired in part by one of the new in-game maps that puts castles right next to each other. So gather together 7 other friends or AI and battle it out in tag teams!
Please playtest... potential problems include:
o Unfair advantage to players with flying units (because of the deep water rivers crossing the map)
o Not enough incentive to go to the middle
o Too much play left<->right, not enough top<->bottom
Here's another map I've started working on. It was inspired in part by one of the new in-game maps that puts castles right next to each other. So gather together 7 other friends or AI and battle it out in tag teams!
Please playtest... potential problems include:
o Unfair advantage to players with flying units (because of the deep water rivers crossing the map)
o Not enough incentive to go to the middle
o Too much play left<->right, not enough top<->bottom
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- Art Developer
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- Elvish_Pillager
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OK I've changed the middle, changed the forest shape slightly, and added a couple of villages in the middle-west.
I'm not sure there's anything more I can do about the fact that, for some races, moving along the sides over the mountains is viable, whilst for others going through the centre is the only decent route. If it doesn't play too well, I suppose the concept is just flawed.
But please do give more feedback... watching a few AI games all the way through seemed positive, with pretty long games without any glaringly obvious advantages either way.
I'm not sure there's anything more I can do about the fact that, for some races, moving along the sides over the mountains is viable, whilst for others going through the centre is the only decent route. If it doesn't play too well, I suppose the concept is just flawed.
But please do give more feedback... watching a few AI games all the way through seemed positive, with pretty long games without any glaringly obvious advantages either way.
- Elvish_Pillager
- Posts: 8137
- Joined: May 28th, 2004, 10:21 am
- Location: Everywhere you think, nowhere you can possibly imagine.
- Contact:
Umm, what about extending the rivers through the mountains?telex4 wrote:I'm not sure there's anything more I can do about the fact that, for some races, moving along the sides over the mountains is viable, whilst for others going through the centre is the only decent route. If it doesn't play too well, I suppose the concept is just flawed..
It's all fun and games until someone loses a lawsuit. Oh, and by the way, sending me private messages won't work. :/ If you must contact me, there's an e-mail address listed on the website in my profile.
I could do, but I don't know if I should... there's something to be said for still letting people along the far edges... do you mean I should block that off to all but flying units?Elvish Pillager wrote:Umm, what about extending the rivers through the mountains?telex4 wrote:I'm not sure there's anything more I can do about the fact that, for some races, moving along the sides over the mountains is viable, whilst for others going through the centre is the only decent route. If it doesn't play too well, I suppose the concept is just flawed..