Icons
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Icons
core/images/icons has a bunch of 60X60px images that are like attack-icons, but they are for more random things than swords, teeth, etc. I think they are just general resources. There are some helmets, for example. Here is another one. There will be more icons to follow, depending on how this goes.
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- helmet_great.png (5.99 KiB) Viewed 8017 times
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Re: Icons
Looks good, IMO, but I think the surface could appear a bit more metallic. Right now it seems a tad too grainy for metal, but maybe that's just me.
Creator of Shadows of Deception (for 1.12) and co-creator of the Era of Chaos (for 1.12/1.13).
SurvivalXtreme rocks!!!
What happens when you get scared half to death...twice?
SurvivalXtreme rocks!!!
What happens when you get scared half to death...twice?
Re: Icons
What vult said, and I also think the bottom of it is cast a little too deeply in shadow. Other than that this is great!
Icons like this are extremely welcome - they're a huge resource for modders.
Icons like this are extremely welcome - they're a huge resource for modders.
Play Frogatto & Friends - a finished, open-source adventure game!
Re: Icons
Alright, I changed it to be less "granular" though I still wonder how accurate a lot of the references are. Neither Roman, Medieval, nor Ottoman times had 304 SST sheet metal, so I question a lot of the modern references with their brilliant, smooth, shiny metal
In any case, these are some helmet offerings.
EDIT: re-cropped the images to keep them in the frames
like this:
EDIT: re-cropped the images to keep them in the frames
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- helmet_leather-cap.png (6.98 KiB) Viewed 7607 times
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- helmet_great2.png (6.43 KiB) Viewed 7607 times
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- helmet_frogmouth.png (6.58 KiB) Viewed 7607 times
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- helmet_chain-coif.png (8.13 KiB) Viewed 7607 times
Last edited by doofus-01 on May 17th, 2015, 5:42 am, edited 1 time in total.
BfW 1.12 supported, but active development only for BfW 1.13/1.14: Bad Moon Rising | Trinity | Archaic Era |
| Abandoned: Tales of the Setting Sun
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| Abandoned: Tales of the Setting Sun
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- thespaceinvader
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Re: Icons
I'd note that having them pop out over the frames is a bit off-style compared to the rest of the attack icons.
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Back to work. Current projects: Catching up on commits. Picking Meridia back up. Sprite animations, many and varied.
Back to work. Current projects: Catching up on commits. Picking Meridia back up. Sprite animations, many and varied.
Re: Icons
Hrm, yeah... Not sure why I did that. I'll update the earlier images. Thanks.thespaceinvader wrote:I'd note that having them pop out over the frames is a bit off-style compared to the rest of the attack icons.
I've got a two others, plus some variations.
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- bag.png (6.63 KiB) Viewed 7610 times
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- herb-bag.png (7.22 KiB) Viewed 7610 times
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- orc_roundshield.png (6.85 KiB) Viewed 7610 times
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- silver_buckler.png (6.72 KiB) Viewed 7610 times
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- rusty_targ.png (6.91 KiB) Viewed 7610 times
BfW 1.12 supported, but active development only for BfW 1.13/1.14: Bad Moon Rising | Trinity | Archaic Era |
| Abandoned: Tales of the Setting Sun
GitHub link for these projects
| Abandoned: Tales of the Setting Sun
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Re: Icons
They look very good. However, I think the silver buckler and the rusty targ are much too bright on the upper-right side. And the bag is too dark inside.
(Sorry for my mistakes if I made them.)
(Sorry for my mistakes if I made them.)
Re: Icons
No need to apologize, pe_em. I agree about the bag, I'm not too proud of it. It was a touched-up of the base of the herb-bag, but the opening needs better shading. It still might be useful as a background.
As for the too-harsh lighting, I prefer it, though I can't claim it's a guaranteed improvement over the vague lighting of some other icons. We'll just have to see what the management says.
As for the too-harsh lighting, I prefer it, though I can't claim it's a guaranteed improvement over the vague lighting of some other icons. We'll just have to see what the management says.
BfW 1.12 supported, but active development only for BfW 1.13/1.14: Bad Moon Rising | Trinity | Archaic Era |
| Abandoned: Tales of the Setting Sun
GitHub link for these projects
| Abandoned: Tales of the Setting Sun
GitHub link for these projects
Re: Icons
The herbs are sticking out of the frame on the herb bag.
Creator of Shadows of Deception (for 1.12) and co-creator of the Era of Chaos (for 1.12/1.13).
SurvivalXtreme rocks!!!
What happens when you get scared half to death...twice?
SurvivalXtreme rocks!!!
What happens when you get scared half to death...twice?
- Tom_Of_Wesnoth
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Re: Icons
Unless the game doesn't support that, it's not necessarily a bad thing.vultraz wrote:The herbs are sticking out of the frame on the herb bag.
If presented with the opportunity, I would take great pleasure in becoming a world ruler.
Re: Icons
It’s not about whether the game supports it or not, it’s a matter of style and consistency.
Author of the unofficial UtBS sequels Invasion from the Unknown and After the Storm.
Re: Icons
All of these are excellent, and should be committed immediately, IMO.
Agreed - for that reason, we'd like to avoid it (we may at some point in the future do the borders of these programmatically, and have only the core icon in the middle.shadowm wrote:It’s not about whether the game supports it or not, it’s a matter of style and consistency.
Play Frogatto & Friends - a finished, open-source adventure game!
Re: Icons
I've committed the lot.
Creator of Shadows of Deception (for 1.12) and co-creator of the Era of Chaos (for 1.12/1.13).
SurvivalXtreme rocks!!!
What happens when you get scared half to death...twice?
SurvivalXtreme rocks!!!
What happens when you get scared half to death...twice?
Re: Icons
Sorry about the border thing, I'd forgotten about this. Here is a fixed herb-bag.png
Not that this required skill or effort, but if it helps, here is a blank frame for that: I have a couple other images which may be useful, in the same spirit:Jetrel wrote:(we may at some point in the future do the borders of these programmatically, and have only the core icon in the middle.
- Attachments
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- armor-chain.png (7.6 KiB) Viewed 6834 times
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- skull_ring.png (3.93 KiB) Viewed 6834 times
BfW 1.12 supported, but active development only for BfW 1.13/1.14: Bad Moon Rising | Trinity | Archaic Era |
| Abandoned: Tales of the Setting Sun
GitHub link for these projects
| Abandoned: Tales of the Setting Sun
GitHub link for these projects